Age | Commit message (Collapse) | Author | |
---|---|---|---|
2010-06-15 | Modify makeAIFFStream to match the other sound decoder factories | Max Horn | |
svn-id: r49844 | |||
2010-05-23 | Another video player regression: When the palette changes, look up the | Torbjörn Andersson | |
lightest/darkest available colours to use as white/black for the subtitles. It is possible that we could get away with fixed values for Broken Sword 2, since it has always had subtitles. But for Broken Sword 1, subtitles is a ScummVM addition, and we can't. svn-id: r49154 | |||
2010-05-23 | Keep the Broken Sword cutscene players from using up all available CPU. | Torbjörn Andersson | |
Probably a regression from the recent video decoder rewrite, but I haven't checked if it also present in other engines. svn-id: r49153 | |||
2010-05-18 | Committing the rest of the VideoDecoder Rewrite from patch #2963496. | Matthew Hoops | |
svn-id: r49079 | |||
2010-05-17 | Change VideoDecoder::getCurFrame() to mean the last frame drawn instead of ↵ | Matthew Hoops | |
the next frame to draw. This is patch 1 from patch #2963496 (VideoDecoder Rewrite). svn-id: r49063 | |||
2010-05-04 | Reduce indirect header dependencies further | Max Horn | |
svn-id: r48936 | |||
2010-05-04 | Move initGraphics and initCommonGFX from to new header. | Max Horn | |
These functions are only used internally be Engine subclasses, and by moving them to a separate header we can reduce indirect header dependencies. svn-id: r48934 | |||
2010-05-04 | Get rid of Engine::_gameDataDir. | Max Horn | |
This greatly reduces indirect dependencies on several header files from common. svn-id: r48933 | |||
2010-04-12 | AUDIO: Rename Mixer::playInputStream to playStream | Max Horn | |
svn-id: r48637 | |||
2010-03-18 | COMMON: Get rid of Common::StringList | Max Horn | |
svn-id: r48287 | |||
2010-03-18 | COMMON: Move typedef StringList from str.h to new header str-array.h | Max Horn | |
This removes the dependency on array.h from str.h. Also, begun migration from the confusing type name "StringList" to the more appropriate StringArray. svn-id: r48282 | |||
2010-03-18 | COMMON: Move Common::RandomSource to common/random.* | Max Horn | |
svn-id: r48279 | |||
2010-02-03 | Yet more Flac -> FLAC changes for consistency. | Johannes Schickel | |
svn-id: r47847 | |||
2010-02-03 | - Rename FlacStream to FLACStream. | Johannes Schickel | |
- Rename makeFlacStream to makeFLACStream. svn-id: r47846 | |||
2010-01-30 | Replace use of Audio::makeRawMemoryStream by Audio::makeRawStream. | Johannes Schickel | |
svn-id: r47716 | |||
2010-01-28 | Hide VagStream implementation, only expose it via a factory method | Max Horn | |
svn-id: r47634 | |||
2010-01-26 | Moved audio stream implementations (for MP3, FLAC, etc.) to new dir ↵ | Max Horn | |
sound/decoders/ svn-id: r47579 | |||
2010-01-25 | Strip trailing spaces/tabs. | Johannes Schickel | |
svn-id: r47541 | |||
2010-01-23 | Reorder params to Audio::makeRawMemoryStream | Max Horn | |
svn-id: r47492 | |||
2010-01-19 | Started to get rid of Audio::FLAG_LOOP | Max Horn | |
svn-id: r47397 | |||
2010-01-19 | Move raw audio flags from sound/mixer.h to sound/raw.h | Max Horn | |
svn-id: r47395 | |||
2010-01-19 | sword1: removed a leftover semicolon | Fabio Battaglia | |
svn-id: r47379 | |||
2010-01-19 | SWORD1: Fix memory leak in PSX audio code (seems to have been there for ↵ | Max Horn | |
quite some time?) svn-id: r47378 | |||
2010-01-19 | Convert more engines from Mixer::playRaw to Mixer::playInputStream | Max Horn | |
svn-id: r47377 | |||
2010-01-19 | Remove loop start/end params from Mixer::playRaw; convert some code from ↵ | Max Horn | |
Mixer::playRaw to Mixer::playInputStream svn-id: r47375 | |||
2010-01-19 | SWORD1: Fix (?) sfx looping | Max Horn | |
svn-id: r47370 | |||
2010-01-19 | Get rid of Mixer::FLAG_AUTOFREE. | Max Horn | |
Also fix several recently introduced new/delete vs. malloc/free mismatches. svn-id: r47369 | |||
2010-01-16 | Switch most AudioStream factories to use DisposeAfterUse::Flag | Max Horn | |
svn-id: r47334 | |||
2010-01-09 | Add Mixer::getElapsedTime() method returning a Timestamp, thus offering a ↵ | Max Horn | |
higher precision than Mixer::getSoundElapsedTime(). Convert some video code to use it. svn-id: r47213 | |||
2010-01-08 | Switch Mixer::playInputStream to use DisposeAfterUse::Flag | Max Horn | |
svn-id: r47182 | |||
2010-01-08 | Fix sound effects in Sword1 PSX, regression from r47132. | Johannes Schickel | |
svn-id: r47176 | |||
2010-01-08 | This should fix bug #2928411, "SWORD1: Macintosh Demo crashes after Intro". | Torbjörn Andersson | |
svn-id: r47171 | |||
2010-01-08 | Remove custom AiffAudioStream and replace it by the use of ↵ | Johannes Schickel | |
makeLoopingAudioStream and makeAIFFStream. svn-id: r47165 | |||
2010-01-07 | Remove the deprecated FLAC, Vorbis and MP3 factories. | Johannes Schickel | |
svn-id: r47134 | |||
2010-01-07 | Make VagStream a RewindableAudioStream. | Johannes Schickel | |
svn-id: r47132 | |||
2010-01-07 | Make makeWAVStream return a RewindableAudioStream. | Johannes Schickel | |
svn-id: r47129 | |||
2010-01-07 | The default keycolor for mouse pointers used to be 255. | Marcus Comstedt | |
This makes sense as a default for CLUT8 modes, but not really for anything else. As part of the gsoc2009-16bit merge, the default was changed to "all ones", with extra code in the SDL backend to truncate this to the depth of the mode. However, "all ones" (white) still isn't a very useful default for RGB modes. So rather than jumping through hoops to provide a bad default, it's better to remove the default altogether. Engines which relied on the old default of 255 have been updated to specify it explicitly. svn-id: r47118 | |||
2010-01-06 | - Move openStreamFile from AudioStream to SeekableAudioStream. | Johannes Schickel | |
- Fix documentation of openStreamFile. svn-id: r47080 | |||
2010-01-03 | Change BS 1 & 2 to I & II (see discussion on -devel) | Max Horn | |
svn-id: r46951 | |||
2010-01-03 | Fixed a bunch of cppcheck warnings. Mostly about checking if a pointer is null | Torbjörn Andersson | |
before freeing it, which isn't necessary. svn-id: r46941 | |||
2009-11-24 | Added Doxygen comments for the various engine namespaces (currently mostly ↵ | Max Horn | |
without details; help filling these out is welcome) svn-id: r46128 | |||
2009-11-02 | Changed foo(void) to foo() in almost all non-backend source files | Max Horn | |
svn-id: r45616 | |||
2009-10-20 | Fixed regression introduced when adding support for looping background sounds. | Torbjörn Andersson | |
A.k.a. "I played through the whole game looking for regressions, and missed the one at the intro cutscene?!" svn-id: r45290 | |||
2009-10-20 | SWORD1: Resolve FIXME about weird static var 'left' in Router::slidyWalkAnimator | Max Horn | |
svn-id: r45280 | |||
2009-10-20 | SWORD1: Resolve FIXME about weird static var 'k' in Router::smoothCheck | Max Horn | |
svn-id: r45279 | |||
2009-10-16 | Added a new convenience method to the video player, which adds the event of ↵ | Filippos Karapetis | |
skipping videos with the escape key by default, thereby simplifying the video playing code in all places where it's used svn-id: r45151 | |||
2009-10-14 | SWORD1: Remove obsolete TODO | Max Horn | |
svn-id: r45100 | |||
2009-10-14 | Patch #2834677: Wave/ADPCM Endianness Fixes | Max Horn | |
svn-id: r45095 | |||
2009-10-11 | sword1: fix one gcc warning about comparison between signed and unsigned | Fabio Battaglia | |
svn-id: r44955 | |||
2009-10-11 | sword1: fix psx demo startup | Fabio Battaglia | |
svn-id: r44951 |