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path: root/engines/sword2/render.cpp
AgeCommit message (Expand)Author
2007-01-03Added experimental "fast mode" for Broken Sword 2. (Use Ctrl-f to toggle.)Torbjörn Andersson
2006-07-08Added support for DXA cutscenes, while still retaining support for the old MPEGTorbjörn Andersson
2006-03-29Do not #include endian.h in scummsys.h (cuts down deps on endian.h from ~400 ...Max Horn
2006-02-12Renamed files for consistency with other engines:Torbjörn Andersson
2006-02-11Moved engines to the new engines/ directoryMax Horn