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path: root/engines/sword2/screen.cpp
AgeCommit message (Expand)Author
2008-12-03Converted the credits scroller to use readLine_NEW() instead of readLine_OLD().Torbjörn Andersson
2008-11-14Committed my patch #2123680 "SDL: Backend transaction / rollback support".Johannes Schickel
2008-11-09Allow pausing (from the outside) during credits and palette fades. Refactored...Torbjörn Andersson
2008-11-09Fixed pausing during credits.Torbjörn Andersson
2008-09-30Renamed Engine::quit to Engine::shouldQuit (previously, it was easily confuse...Max Horn
2008-09-03Renamed SeekableReadStream::readLine to SeekableReadStream::readLine_OLD; add...Max Horn
2008-07-13SWORD2 works with the new GMM implementationChristopher Page
2008-05-29Rewrote dimPalette() so that the dimming is now a "filter" between the ScreenTorbjörn Andersson
2008-01-28Fixed the spaces before tabs.Jordi Vilalta Prat
2007-09-19Merged common/stdafx.h into common/scummsys.h. All referencing files have bee...Nicola Mettifogo
2007-06-22Slightly updated key handling in BS2, Kyra, and ToucheMax Horn
2007-06-21Use the KEYCODE constants.Torbjörn Andersson
2007-05-31Re-added Revolution Software copyright to BS2 engineMax Horn
2007-05-30Updated legal headers in source files, based on what Pidgin (the IM client fo...Max Horn
2007-04-25Removing lots of superfluous semicola (see mail by David Weinehall on scummvm...Max Horn
2006-11-16Applied patch #1597800 to better support the Spanish end credits.Torbjörn Andersson
2006-07-08CleanupTorbjörn Andersson
2006-04-03Merged d_draw.cpp and rdwin.cpp (what little remained of them) into screen.cpp.Torbjörn Andersson
2006-02-17Removed includes from sword2.h so that (hopefully) there will eventually beTorbjörn Andersson
2006-02-12Oops. Forgot to tell SVN to actually *move* the files. I'll get the hang of itTorbjörn Andersson