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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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sword2
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screen.cpp
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Author
2008-11-14
Committed my patch #2123680 "SDL: Backend transaction / rollback support".
Johannes Schickel
2008-11-09
Allow pausing (from the outside) during credits and palette fades. Refactored...
Torbjörn Andersson
2008-11-09
Fixed pausing during credits.
Torbjörn Andersson
2008-09-30
Renamed Engine::quit to Engine::shouldQuit (previously, it was easily confuse...
Max Horn
2008-09-03
Renamed SeekableReadStream::readLine to SeekableReadStream::readLine_OLD; add...
Max Horn
2008-07-13
SWORD2 works with the new GMM implementation
Christopher Page
2008-05-29
Rewrote dimPalette() so that the dimming is now a "filter" between the Screen
Torbjörn Andersson
2008-01-28
Fixed the spaces before tabs.
Jordi Vilalta Prat
2007-09-19
Merged common/stdafx.h into common/scummsys.h. All referencing files have bee...
Nicola Mettifogo
2007-06-22
Slightly updated key handling in BS2, Kyra, and Touche
Max Horn
2007-06-21
Use the KEYCODE constants.
Torbjörn Andersson
2007-05-31
Re-added Revolution Software copyright to BS2 engine
Max Horn
2007-05-30
Updated legal headers in source files, based on what Pidgin (the IM client fo...
Max Horn
2007-04-25
Removing lots of superfluous semicola (see mail by David Weinehall on scummvm...
Max Horn
2006-11-16
Applied patch #1597800 to better support the Spanish end credits.
Torbjörn Andersson
2006-07-08
Cleanup
Torbjörn Andersson
2006-04-03
Merged d_draw.cpp and rdwin.cpp (what little remained of them) into screen.cpp.
Torbjörn Andersson
2006-02-17
Removed includes from sword2.h so that (hopefully) there will eventually be
Torbjörn Andersson
2006-02-12
Oops. Forgot to tell SVN to actually *move* the files. I'll get the hang of it
Torbjörn Andersson