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path: root/engines/sword2/sound.cpp
AgeCommit message (Expand)Author
2007-01-26Added separate function for playing cutscene lead-in/out sounds, and made sureTorbjörn Andersson
2007-01-03Use FRAMES_PER_SECOND, not getFramesPerSecond(), to calculate the number ofTorbjörn Andersson
2007-01-03Added experimental "fast mode" for Broken Sword 2. (Use Ctrl-f to toggle.)Torbjörn Andersson
2006-07-08CleanupTorbjörn Andersson
2006-04-29Moved the AudioCDManager as well as class AudioStream and its (standard) subc...Max Horn
2006-03-19Revert FLAG_AUTOFREE changes to loadWAVFromStreammakeWAVStreamTravis Howell
2006-02-17Removed includes from sword2.h so that (hopefully) there will eventually beTorbjörn Andersson
2006-02-11Moved engines to the new engines/ directoryMax Horn