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path: root/engines/sword25/detection.cpp
AgeCommit message (Collapse)Author
2011-08-07JANITORIAL: Remove trailing empty lines.Christoph Mallon
2011-06-14DETECTOR: Merge ADParams into AdvancedMetaEngineMax Horn
2011-06-10SWORD25: Switch to alternate AdvancedMetaEngine, avoid ADParamsMax Horn
2011-06-10ENGINES: Change incorrect use of 'target' to 'gameid'Max Horn
2011-05-23SWORD25: Moved detection entries into detection_tables.hPaul Gilbert
2011-05-23SWORD25: Added detection entries for other languagesPaul Gilbert
This is needed now, since changing the language in-game updates the ScummVM language setting, and there must be a matching detection entry for each language.
2011-05-22ENGINES: Further unify engine namesThierry Crozat
2011-05-16ENGINES: Unify engine namesThierry Crozat
This unifies the engine names in MetaEngine::getName() and the credits. In particular drop "Engine" or "engine" from the names when it was present and use expanded names in credits when the MetaEngine uses it (e.g. "Beneath a Steel Sky" instead of "BASS").
2011-05-12GIT: Clean up: Suppress SVN tags, now uselessstrangerke
2011-04-28JANITORIAL: Reduce header dependencies in shared codeOri Avtalion
Some backends may break as I only compiled SDL
2010-10-28SWORD25: Standardised savegame filenames, start on advanced engine featuresPaul Gilbert
svn-id: r53901
2010-10-25SWORD25: 'Implement' RTL support & add TODOs about missing feature supportMax Horn
svn-id: r53837
2010-10-15Add doxygen comment for namespaces of several engines.Max Horn
This is an empty template which ideally engine maintainers would update and complete with concrete information... svn-id: r53481
2010-10-12SWORD25: Added possibility to run from extracted game.Eugene Sandulenko
Still doesn't start though svn-id: r53251
2010-10-12SWORD25: Better detection entry.Eugene Sandulenko
svn-id: r53241
2010-10-12SWORD25: Update GUIOEugene Sandulenko
svn-id: r53190
2010-10-12SWORD25: Update detection to modern stateEugene Sandulenko
svn-id: r53189
2010-10-12SWORD25: Converted kernel/kernel.cpp to compile under ScummVMPaul Gilbert
This commit creates a skeleton detection and engine class, as well as code necessary to call the kernel initiation. The kernel/kernel.cpp has been converted to compile under ScummVM, along with all dependant header files. svn-id: r53184