Age | Commit message (Collapse) | Author | |
---|---|---|---|
2010-10-12 | SWORD25: Added possibility to run from extracted game. | Eugene Sandulenko | |
Still doesn't start though svn-id: r53251 | |||
2010-10-12 | SWORD25: Better detection entry. | Eugene Sandulenko | |
svn-id: r53241 | |||
2010-10-12 | SWORD25: Update GUIO | Eugene Sandulenko | |
svn-id: r53190 | |||
2010-10-12 | SWORD25: Update detection to modern state | Eugene Sandulenko | |
svn-id: r53189 | |||
2010-10-12 | SWORD25: Converted kernel/kernel.cpp to compile under ScummVM | Paul Gilbert | |
This commit creates a skeleton detection and engine class, as well as code necessary to call the kernel initiation. The kernel/kernel.cpp has been converted to compile under ScummVM, along with all dependant header files. svn-id: r53184 |