index
:
scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
neonloop
about
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
engines
/
sword25
/
gfx
/
animation.h
Age
Commit message (
Expand
)
Author
2013-04-17
SWORD25: Optimize graphics drawing code
johndoe123
2011-06-20
ALL: Remove trailing whitespaces
Max Horn
2011-05-12
GIT: Clean up: Suppress SVN tags, now useless
strangerke
2011-02-02
SWORD25: Cache related changes
Filippos Karapetis
2010-10-28
SWORD25: Get rid of CallbackRegistry
Max Horn
2010-10-13
SWORD25: Enforce code naming conventions in gfx/animation*
Eugene Sandulenko
2010-10-12
SWORD25: Comply to the code conventions for several classes
Eugene Sandulenko
2010-10-12
SWORD25: unsigned int -> uint
Eugene Sandulenko
2010-10-12
SWORD25: Removed last traces of STL
Eugene Sandulenko
2010-10-12
SWORD25: removed BS_ prefix from rest of the classes.
Eugene Sandulenko
2010-10-12
SWORD25: Mass-eliminating of BS_ prefix in fmv/ and gfx/
Eugene Sandulenko
2010-10-12
SWORD25: Mass-astyle.
Eugene Sandulenko
2010-10-12
SWORD25: Number of compilation and warning fixes
Eugene Sandulenko
2010-10-12
SWORD25: std::string -> Common::String in gfx/
Eugene Sandulenko
2010-10-12
SWORD25: Mass-putting of all files in gfx/ into Sword25 namespace
Eugene Sandulenko
2010-10-12
SWORD25: Replacing headers with ScummVM ones plus original (C)
Eugene Sandulenko
2010-10-12
SWORD25: Compilation fixes
Eugene Sandulenko
2010-10-12
SWORD25: Fixed rest of the include paths
Eugene Sandulenko
2010-10-12
SWORD25: Importing original sources
Eugene Sandulenko