Age | Commit message (Collapse) | Author | |
---|---|---|---|
2014-06-15 | SWORD25: Switch to common TransparentSurface | Eugene Sandulenko | |
2014-02-18 | SWORD25: Make GPL headers consistent in themselves. | Johannes Schickel | |
2013-07-14 | JANITORIAL: Remove trailing whitespace | Sven Hesse | |
2013-04-17 | SWORD25: Change absolute Z calculation to match that of absolute x/y; remove ↵ | johndoe123 | |
old comment | |||
2013-04-17 | SWORD25: Optimize graphics drawing code | johndoe123 | |
2011-05-12 | GIT: Clean up: Suppress SVN tags, now useless | strangerke | |
2011-01-30 | SWORD25: Disabled the video save/load code, and made it error out instead. | Filippos Karapetis | |
Videos are never saved or loaded, thus when this happens, it probably indicates a game bug or a corrupted saved game svn-id: r55667 | |||
2011-01-30 | SWORD25: Added alternative code for video frame blitting (currently disabled) | Filippos Karapetis | |
svn-id: r55664 | |||
2011-01-29 | SWORD25: Translated some comments, and removed some superfluous ones | Filippos Karapetis | |
svn-id: r55613 | |||
2011-01-23 | SWORD25: Replaced BS_ASSERT() with assert() | Filippos Karapetis | |
svn-id: r55464 | |||
2011-01-23 | SWORD25: Removed the custom log class and replaced it with ↵ | Filippos Karapetis | |
warning/error/debugC calls svn-id: r55462 | |||
2010-10-19 | SWORD25: Enforced code formatting rules in rest of the engine | Eugene Sandulenko | |
svn-id: r53626 | |||
2010-10-19 | SWORD25: Enforce code naming conventions in gfx/* | Eugene Sandulenko | |
svn-id: r53625 | |||
2010-10-15 | SWORD25: Do not use Kernel::GetService directly anymore | Max Horn | |
svn-id: r53477 | |||
2010-10-12 | SWORD25: Rename GLImage to RenderedImage | Eugene Sandulenko | |
svn-id: r53362 | |||
2010-10-12 | SWORD25: Comply to the code conventions for several classes | Eugene Sandulenko | |
svn-id: r53310 | |||
2010-10-12 | SWORD25: unsigned int -> uint | Eugene Sandulenko | |
svn-id: r53309 | |||
2010-10-12 | SWORD25: Fixed warning | Paul Gilbert | |
svn-id: r53306 | |||
2010-10-12 | SWORD25: Removed last traces of STL | Eugene Sandulenko | |
svn-id: r53262 | |||
2010-10-12 | SWORD25: removed BS_ prefix from rest of the classes. | Eugene Sandulenko | |
The things which are intentionally left with the prefix: BS_LOG, BS_ASSERT, BS_Rect, BS_String. svn-id: r53261 | |||
2010-10-12 | SWORD25: Mass-eliminating of BS_ prefix in fmv/ and gfx/ | Eugene Sandulenko | |
svn-id: r53258 | |||
2010-10-12 | SWORD25: Clean compile! | Eugene Sandulenko | |
Under MinGW, with OpenGL and tinyxml. svn-id: r53225 | |||
2010-10-12 | SWORD25: Mass-astyle. | Eugene Sandulenko | |
svn-id: r53222 | |||
2010-10-12 | SWORD25: Number of compilation and warning fixes | Eugene Sandulenko | |
svn-id: r53219 | |||
2010-10-12 | SWORD25: Mass-putting of all files in gfx/ into Sword25 namespace | Eugene Sandulenko | |
svn-id: r53214 | |||
2010-10-12 | SWORD25: Replacing headers with ScummVM ones plus original (C) | Eugene Sandulenko | |
svn-id: r53188 | |||
2010-10-12 | SWORD25: Fixed rest of the include paths | Eugene Sandulenko | |
svn-id: r53181 | |||
2010-10-12 | SWORD25: Importing original sources | Eugene Sandulenko | |
svn-id: r53171 |