Age | Commit message (Collapse) | Author | |
---|---|---|---|
2013-04-17 | SWORD25: Optimize graphics drawing code | johndoe123 | |
2013-01-09 | SWORD25: Silence C++11 narrowing warnings. | Johannes Schickel | |
2012-06-16 | SWORD25: Get rid of casts on OSystem::copyRectToScreen calls. | Johannes Schickel | |
2011-06-29 | SWORD25: removed useless warning in setVsync() | Eugene Sandulenko | |
2011-06-20 | ALL: Remove trailing whitespaces | Max Horn | |
This tries to make our code a bit more compliant with our code formatting conventions. For future use, this is the command I used: git ls-files "*.cpp" "*.h" | xargs sed -i -e 's/[ \t]*$//' | |||
2011-05-12 | GIT: Clean up: Suppress SVN tags, now useless | strangerke | |
2011-05-05 | SWORD25: Fixed the thumbnail creation code, and removed a hack | md5 | |
2011-05-05 | SWORD25: Initial code for showing savegame thumbnails | md5 | |
There is currently a bug and only the thumbnail of the first save slot is shown | |||
2011-05-05 | SWORD25: Remove unused code | md5 | |
2011-04-17 | SWORD25: Prefer Surface::create taking a PixelFormat over the one taking a ↵ | Johannes Schickel | |
byte depth. I am not 100% sure whether the surfaces all use the same format as the screen, but a quick test showed that it still works fine. In case this is wrong please set them up with the correct format. | |||
2011-04-14 | SWORD25: Fix rendering on big-endian. | Alyssa Milburn | |
2011-01-30 | SWORD25: Some translations, and a bugfix. Disabled a hack. | Filippos Karapetis | |
Translated some comments, and pushed the indirect rendering define to the header file, so that the engine won't try and update the screen with direct movie rendering. Also, the thumbnail hack has been disabled, as it doesn't really work (at least not for me: all the thumbnails are gray) svn-id: r55663 | |||
2011-01-28 | SWORD25: Removed a lot of debug/unimplemented/unused functions | Filippos Karapetis | |
svn-id: r55600 | |||
2011-01-28 | SWORD25: Removed some more unused/unimplemented debug code | Filippos Karapetis | |
svn-id: r55595 | |||
2011-01-24 | SWORD25: Documented a FIXME | Filippos Karapetis | |
svn-id: r55489 | |||
2011-01-23 | SWORD25: Replaced BS_ASSERT() with assert() | Filippos Karapetis | |
svn-id: r55464 | |||
2011-01-23 | SWORD25: Removed the custom log class and replaced it with ↵ | Filippos Karapetis | |
warning/error/debugC calls svn-id: r55462 | |||
2010-11-03 | SWORD25: cleanup | Max Horn | |
svn-id: r54045 | |||
2010-10-25 | SWORD25: Disable script triggered screenshots | Max Horn | |
svn-id: r53840 | |||
2010-10-25 | SWORD25: Get rid of most of the 'kernel service/superclass' code | Max Horn | |
svn-id: r53835 | |||
2010-10-23 | SWORD25: Get rid of global SharedPtr instances | Max Horn | |
svn-id: r53734 | |||
2010-10-19 | SWORD25: Enforced code formatting rules in rest of the engine | Eugene Sandulenko | |
svn-id: r53626 | |||
2010-10-19 | SWORD25: Enforce code naming conventions in gfx/* | Eugene Sandulenko | |
svn-id: r53625 | |||
2010-10-19 | SWORD25: Fix engine exit when running without theoradec | Eugene Sandulenko | |
svn-id: r53622 | |||
2010-10-19 | SWORD25: Enforce code naming conventions in gfx/graphicengine* | Eugene Sandulenko | |
svn-id: r53621 | |||
2010-10-19 | SWORD25: Properly implement GraphicEngine::fill() | Eugene Sandulenko | |
Now all transitions and dimming out screen at exit dialog is supported. svn-id: r53620 | |||
2010-10-18 | SWORD25: Renamed Lua .c files to .cpp and make it compilable | Eugene Sandulenko | |
svn-id: r53568 | |||
2010-10-15 | SWORD25: Adapted a few things to our code formatting conventions; translated ↵ | Max Horn | |
rest of graphicengine.h to german svn-id: r53476 | |||
2010-10-15 | SWORD25: Fix a few global constructor warnings | Max Horn | |
svn-id: r53475 | |||
2010-10-13 | SWORD25: Stop using class names as variable names | Filippos Karapetis | |
svn-id: r53408 | |||
2010-10-13 | SWORD25: Get rid of Kernel::GetMicroTicks() | Max Horn | |
svn-id: r53403 | |||
2010-10-13 | SWORD25: Enforced code naming conventions in sfx/ and reservice.h | Eugene Sandulenko | |
svn-id: r53390 | |||
2010-10-13 | SWORD25: Enforse code naming conventions in PackageManager and Sword25Engine | Eugene Sandulenko | |
svn-id: r53380 | |||
2010-10-12 | SWORD25: Further savegame work, including savegame screenshots | Paul Gilbert | |
This handles saving (but not yet re-loaded display) of screenshots into savegame files. It also changes the original engine behaviour of temporarily saving the screenshots in a file 'tmp.png' to keeping the raw PNG file data in a memory block. svn-id: r53373 | |||
2010-10-12 | SWORD25: Rename GLImage to RenderedImage | Eugene Sandulenko | |
svn-id: r53362 | |||
2010-10-12 | SWORD25: Adjust the paths accordingly | Eugene Sandulenko | |
svn-id: r53359 | |||
2010-10-12 | SWORD25: Got rid of OpenGLGfx class | Eugene Sandulenko | |
svn-id: r53356 | |||
2010-10-12 | SWORD25: Comply to the code conventions for several classes | Eugene Sandulenko | |
svn-id: r53310 | |||
2010-10-12 | SWORD25: unsigned int -> uint | Eugene Sandulenko | |
svn-id: r53309 | |||
2010-10-12 | SWORD25: Removed now redundant 'using namespace std' lines | Paul Gilbert | |
svn-id: r53263 | |||
2010-10-12 | SWORD25: Removed last traces of STL | Eugene Sandulenko | |
svn-id: r53262 | |||
2010-10-12 | SWORD25: removed BS_ prefix from rest of the classes. | Eugene Sandulenko | |
The things which are intentionally left with the prefix: BS_LOG, BS_ASSERT, BS_Rect, BS_String. svn-id: r53261 | |||
2010-10-12 | SWORD25: Mass-eliminating of BS_ prefix in fmv/ and gfx/ | Eugene Sandulenko | |
svn-id: r53258 | |||
2010-10-12 | SWORD25: Fix initialization. | Eugene Sandulenko | |
svn-id: r53245 | |||
2010-10-12 | SWORD25: More compilation fixes | Eugene Sandulenko | |
Now almost everything compiles fine. Several files were tricked and there are references to tinyxml.h and of course fmod and agg. OpenGL gfx renderer removed from the project, we need to create our own from the scratch. svn-id: r53224 | |||
2010-10-12 | SWORD25: Mass-astyle. | Eugene Sandulenko | |
svn-id: r53222 | |||
2010-10-12 | SWORD25: Number of compilation and warning fixes | Eugene Sandulenko | |
svn-id: r53219 | |||
2010-10-12 | SWORD25: std::string -> Common::String in gfx/ | Eugene Sandulenko | |
svn-id: r53218 | |||
2010-10-12 | SWORD25: Mass-putting of all files in gfx/ into Sword25 namespace | Eugene Sandulenko | |
svn-id: r53214 | |||
2010-10-12 | SWORD25: Replacing headers with ScummVM ones plus original (C) | Eugene Sandulenko | |
svn-id: r53188 |