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path: root/engines/sword25/gfx/graphicengine.h
AgeCommit message (Expand)Author
2010-10-15SWORD25: Adapted a few things to our code formatting conventions; translated ...Max Horn
2010-10-13SWORD25: Convert object registries to singletonsMax Horn
2010-10-13SWORD25: Get rid of kernel/bs_stdint.hMax Horn
2010-10-13SWORD25: Get rid of Kernel::GetMicroTicks()Max Horn
2010-10-13SWORD25: Enforced code naming conventions in sfx/ and reservice.hEugene Sandulenko
2010-10-12SWORD25: Further savegame work, including savegame screenshotsPaul Gilbert
2010-10-12SWORD25: Got rid of OpenGLGfx classEugene Sandulenko
2010-10-12SWORD25: Remove redundant colorspace defines and code.Eugene Sandulenko
2010-10-12SWORD25: Comply to the code conventions for several classesEugene Sandulenko
2010-10-12SWORD25: unsigned int -> uintEugene Sandulenko
2010-10-12SWORD25: Refactored engine to remove BS_Rect classPaul Gilbert
2010-10-12SWORD25: removed BS_ prefix from rest of the classes.Eugene Sandulenko
2010-10-12SWORD25: eliminated BS_ prefix in all but kernel/Eugene Sandulenko
2010-10-12SWORD25: Mass-eliminating of BS_ prefix in fmv/ and gfx/Eugene Sandulenko
2010-10-12SWORD25: Fix warningsEugene Sandulenko
2010-10-12SWORD25: Next step of graphics code conversion.Eugene Sandulenko
2010-10-12SWORD25: More compilation fixesEugene Sandulenko
2010-10-12SWORD25: Mass-astyle.Eugene Sandulenko
2010-10-12SWORD25: Converted further files from old hashmap.h to Common::HashMapPaul Gilbert
2010-10-12SWORD25: Replacing headers with ScummVM ones plus original (C)Eugene Sandulenko
2010-10-12SWORD25: Converted kernel/kernel.cpp to compile under ScummVMPaul Gilbert
2010-10-12SWORD25: Compilation fixesEugene Sandulenko
2010-10-12SWORD25: Fixed rest of the include pathsEugene Sandulenko
2010-10-12SWORD25: Importing original sourcesEugene Sandulenko