Age | Commit message (Collapse) | Author | |
---|---|---|---|
2014-02-18 | SWORD25: Make GPL headers consistent in themselves. | Johannes Schickel | |
2013-05-06 | Merge pull request #320 from johndoe123/sword25-gfx | Eugene Sandulenko | |
SWORD25: Optimized graphics drawing | |||
2013-04-24 | SWORD25: Plug memory leak. CID 1003589 | Eugene Sandulenko | |
2013-04-17 | SWORD25: Optimize graphics drawing code | johndoe123 | |
2011-07-10 | SWORD25: Fix regression introduced in 5dd8f2575b0f | Eugene Sandulenko | |
Janitorial removed function call which had a side effect. Thus the actor image load code crashed. | |||
2011-06-30 | JANITORIAL: Silence a couple of "variable set but not used" warnings. | eriktorbjorn | |
2011-06-23 | SWORD25: Add error checks after allocating memory with malloc | Julien | |
2011-05-12 | GIT: Clean up: Suppress SVN tags, now useless | strangerke | |
2011-03-25 | SWORD25: more translated comments from gfx/image (patch #3238507) | Max Horn | |
Plus some extra white space changes by myself. | |||
2011-01-23 | SWORD25: Replaced BS_ASSERT() with assert() | Filippos Karapetis | |
svn-id: r55464 | |||
2011-01-23 | SWORD25: Removed the custom log class and replaced it with ↵ | Filippos Karapetis | |
warning/error/debugC calls svn-id: r55462 | |||
2010-10-13 | SWORD25: Get rid of kernel/bs_stdint.h | Max Horn | |
svn-id: r53405 | |||
2010-10-13 | SWORD25: Add path to art.h include | Eugene Sandulenko | |
svn-id: r53386 | |||
2010-10-13 | SWORD25: Fixed vector renderer. Yay! | Eugene Sandulenko | |
svn-id: r53376 | |||
2010-10-12 | SWORD25: Rename GLImage to RenderedImage | Eugene Sandulenko | |
svn-id: r53361 | |||
2010-10-12 | SWORD25: Adjust the paths accordingly | Eugene Sandulenko | |
svn-id: r53359 | |||
2010-10-12 | SWORD25: Major bugfix for vector renderer. Only minor glitches are left | Eugene Sandulenko | |
svn-id: r53339 | |||
2010-10-12 | SWORD25: Fix compilation | Eugene Sandulenko | |
svn-id: r53329 | |||
2010-10-12 | SWORD25: Added minimal subset of libart inplace | Eugene Sandulenko | |
svn-id: r53328 | |||
2010-10-12 | SWORD25: Fix for using uninitialised doubles | Paul Gilbert | |
svn-id: r53324 | |||
2010-10-12 | SWORD25: bugfix for vector images | Eugene Sandulenko | |
svn-id: r53323 | |||
2010-10-12 | SWORD25: Further fixes to vector images. Still not finished. | Eugene Sandulenko | |
svn-id: r53322 | |||
2010-10-12 | SWORD25: fix line drawing in vector images | Eugene Sandulenko | |
svn-id: r53320 | |||
2010-10-12 | SWORD25: Started rewriting vector renderer into proper one | Eugene Sandulenko | |
Previous attempt was all wrong, as it completely incorrectly interpreted SWF shape data. svn-id: r53319 | |||
2010-10-12 | SWORD25: code formatting | Eugene Sandulenko | |
svn-id: r53317 | |||
2010-10-12 | SWORD25: partial fix for vector image rendering | Eugene Sandulenko | |
svn-id: r53316 | |||
2010-10-12 | SWORD25: Initial code for vector image rendering. Crashes badly. | Eugene Sandulenko | |
svn-id: r53314 | |||
2010-10-12 | SWORD25: Load and parse vector images | Eugene Sandulenko | |
Libart is temporary solution. svn-id: r53313 | |||
2010-10-12 | SWORD25: Fix bug in SWF parser | Eugene Sandulenko | |
svn-id: r53311 | |||
2010-10-12 | SWORD25: Comply to the code conventions for several classes | Eugene Sandulenko | |
svn-id: r53310 | |||
2010-10-12 | SWORD25: unsigned int -> uint | Eugene Sandulenko | |
svn-id: r53309 | |||
2010-10-12 | SWORD25: unsigned char -> byte | Eugene Sandulenko | |
svn-id: r53308 | |||
2010-10-12 | SWORD25: Got rid of custom typedefs | Eugene Sandulenko | |
svn-id: r53307 | |||
2010-10-12 | SWORD25: Refactored engine to remove BS_Rect class | Paul Gilbert | |
svn-id: r53265 | |||
2010-10-12 | SWORD25: Mass-eliminating of BS_ prefix in fmv/ and gfx/ | Eugene Sandulenko | |
svn-id: r53258 | |||
2010-10-12 | SWORD25: Fix warnings | Eugene Sandulenko | |
svn-id: r53254 | |||
2010-10-12 | SWORD25: Clean compile! | Eugene Sandulenko | |
Under MinGW, with OpenGL and tinyxml. svn-id: r53225 | |||
2010-10-12 | SWORD25: More compilation fixes | Eugene Sandulenko | |
Now almost everything compiles fine. Several files were tricked and there are references to tinyxml.h and of course fmod and agg. OpenGL gfx renderer removed from the project, we need to create our own from the scratch. svn-id: r53224 | |||
2010-10-12 | SWORD25: Mass-astyle. | Eugene Sandulenko | |
svn-id: r53222 | |||
2010-10-12 | SWORD25: Number of compilation and warning fixes | Eugene Sandulenko | |
svn-id: r53219 | |||
2010-10-12 | SWORD25: Mass-putting of all files in gfx/ into Sword25 namespace | Eugene Sandulenko | |
svn-id: r53214 | |||
2010-10-12 | SWORD25: Replacing headers with ScummVM ones plus original (C) | Eugene Sandulenko | |
svn-id: r53188 | |||
2010-10-12 | SWORD25: Fixed rest of the include paths | Eugene Sandulenko | |
svn-id: r53181 | |||
2010-10-12 | SWORD25: Importing original sources | Eugene Sandulenko | |
svn-id: r53171 |