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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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sword25
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gfx
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vectorimage.h
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Author
2015-11-18
SWORD25: Implement missing SWF opcode
Eugene Sandulenko
2014-06-15
SWORD25: Switch to common TransparentSurface
Eugene Sandulenko
2014-02-18
SWORD25: Make GPL headers consistent in themselves.
Johannes Schickel
2013-04-17
SWORD25: Optimize graphics drawing code
johndoe123
2011-05-12
GIT: Clean up: Suppress SVN tags, now useless
strangerke
2011-01-23
SWORD25: Replaced BS_ASSERT() with assert()
Filippos Karapetis
2010-10-12
SWORD25: Added minimal subset of libart inplace
Eugene Sandulenko
2010-10-12
SWORD25: fix line drawing in vector images
Eugene Sandulenko
2010-10-12
SWORD25: Started rewriting vector renderer into proper one
Eugene Sandulenko
2010-10-12
SWORD25: partial fix for vector image rendering
Eugene Sandulenko
2010-10-12
SWORD25: Initial code for vector image rendering. Crashes badly.
Eugene Sandulenko
2010-10-12
SWORD25: Load and parse vector images
Eugene Sandulenko
2010-10-12
SWORD25: Comply to the code conventions for several classes
Eugene Sandulenko
2010-10-12
SWORD25: unsigned int -> uint
Eugene Sandulenko
2010-10-12
SWORD25: unsigned char -> byte
Eugene Sandulenko
2010-10-12
SWORD25: Refactored engine to remove BS_Rect class
Paul Gilbert
2010-10-12
SWORD25: Removed last traces of STL
Eugene Sandulenko
2010-10-12
SWORD25: Mass-eliminating of BS_ prefix in fmv/ and gfx/
Eugene Sandulenko
2010-10-12
SWORD25: Clean compile!
Eugene Sandulenko
2010-10-12
SWORD25: Mass-astyle.
Eugene Sandulenko
2010-10-12
SWORD25: Number of compilation and warning fixes
Eugene Sandulenko
2010-10-12
SWORD25: Mass-putting of all files in gfx/ into Sword25 namespace
Eugene Sandulenko
2010-10-12
SWORD25: Replacing headers with ScummVM ones plus original (C)
Eugene Sandulenko
2010-10-12
SWORD25: Fixed rest of the include paths
Eugene Sandulenko
2010-10-12
SWORD25: Importing original sources
Eugene Sandulenko