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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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sword25
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Author
2011-05-13
SWORD25: Added a version field for savegame thumbnails
md5
2011-05-13
SWORD25: Replaced the PNG thumbnail encoding code, used in saved games
md5
2011-05-12
GIT: Clean up: Suppress SVN tags, now useless
strangerke
2011-05-05
SWORD25: Disabled code which isn't necessary with our PNG decoder
md5
2011-05-05
SWORD25: Moved the thumbnail handling code to its appropriate place
md5
2011-04-17
ALL/GRAPHICS: Remove Surface::bytesPerPixel.
Johannes Schickel
2011-04-17
SWORD25: Prefer Surface::format over Surface::bytesPerPixel.
Johannes Schickel
2011-04-17
SWORD25: Prefer Surface::create taking a PixelFormat over the one taking a by...
Johannes Schickel
2011-04-14
SWORD25: Silly whitespace fix.
Alyssa Milburn
2011-04-14
SWORD25: Fix rendering on big-endian.
Alyssa Milburn
2011-03-25
SWORD25: more translated comments from gfx/image (patch #3238507)
Max Horn
2011-03-24
SWORD25: Commit submitted patch of German comments translated to English
Paul Gilbert
2011-03-23
SWORD25: Commit of patch translating German comments to English
Paul Gilbert
2011-03-18
SWORD25: C++ify some code, remove obsolete stuff
Max Horn
2011-02-02
GRAPHICS: Implemented a PNG decoder, and set it as default for the sword25 en...
Filippos Karapetis
2011-01-30
SWORD25: Added alternative code for video frame blitting (currently disabled)
Filippos Karapetis
2011-01-24
SWORD25: Fix some invalid writes / crashes
Sven Hesse
2011-01-23
SWORD25: Replaced BS_ASSERT() with assert()
Filippos Karapetis
2011-01-23
SWORD25: Removed the custom log class and replaced it with warning/error/debu...
Filippos Karapetis
2011-01-16
SWORD25: Fix main menu button text colour
Torbjörn Andersson
2010-11-19
COMMON: Split common/stream.h into several headers
Max Horn
2010-11-03
SWORD25: cleanup
Max Horn
2010-11-02
SWORD25: Convert printf to debugN
Max Horn
2010-11-01
SWORD25: Replace art_warn/art_die by warning/error
Max Horn
2010-10-30
ALL: Add code to help stop people from accidentally using "bad" APIs
Max Horn
2010-10-24
SWORD25: Simplify & optimize PNG reading code
Max Horn
2010-10-24
SWORD25: Get rid of colorFormat parameter in PNGLoader API
Max Horn
2010-10-24
SWORD25: Merge classes PNGLoader, ImageLoader and ImageLoaderManager
Max Horn
2010-10-24
SWORD25: Merge B25SLoader into PNGLoader
Max Horn
2010-10-24
SWORD25: Add ImageLoaderManager, get rid of last globally constructed object
Max Horn
2010-10-20
SWORD25: Added description field to savegames
Paul Gilbert
2010-10-19
SWORD25: Enforced code formatting rules in rest of the engine
Eugene Sandulenko
2010-10-19
SWORD25: Enforce code naming conventions in gfx/image/imageloader*
Eugene Sandulenko
2010-10-19
SWORD25: Enforce code naming conventions in gfx/graphicengine*
Eugene Sandulenko
2010-10-19
SWORD25: Fix for Valgrind identified memory leak
Paul Gilbert
2010-10-18
SWORD25: Fix for Valgrind identified errors
Paul Gilbert
2010-10-15
SWORD25: Do not use Kernel::GetService directly anymore
Max Horn
2010-10-13
SWORD25: Get rid of (deprecated) access to libpng io_ptr
Max Horn
2010-10-13
SWORD25: Fix empty loop body & conversion warnings
Max Horn
2010-10-13
SWORD25: Semi-colon cleanup.
Johannes Schickel
2010-10-13
SWORD25: Silenced MSVC false positive about a potentially uninitialized variable
Filippos Karapetis
2010-10-13
SWORD25: Get rid of kernel/bs_stdint.h
Max Horn
2010-10-13
SWORD25: Add path to art.h include
Eugene Sandulenko
2010-10-13
SWORD25: Stop polluting global namespace
Eugene Sandulenko
2010-10-13
SWORD25: Merged all art* code and cleaned it up
Eugene Sandulenko
2010-10-13
SWORD25: Add proper copyrights to gfx/image/art*
Eugene Sandulenko
2010-10-13
SWORD25: Enforse code naming conventions in PackageManager and Sword25Engine
Eugene Sandulenko
2010-10-13
SWORD25: Remove redundant code
Eugene Sandulenko
2010-10-13
SWORD25: Fixed vector renderer. Yay!
Eugene Sandulenko
2010-10-13
SWORD25: Fix transparency effects
Eugene Sandulenko
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