Age | Commit message (Expand) | Author |
2013-08-03 | SWORD25: Do not set Surface::pixels directly anymore. | Johannes Schickel |
2013-08-03 | SWORD25: Take advantage of Surface::getPixels. | Johannes Schickel |
2013-08-03 | SWORD25: Prefer getBasePtr over direct Surface::pixels access. | Johannes Schickel |
2013-07-14 | JANITORIAL: Remove trailing whitespace | Sven Hesse |
2013-05-17 | RECORDER: Implement Events Recorder | Eugene Sandulenko |
2013-05-06 | Merge pull request #320 from johndoe123/sword25-gfx | Eugene Sandulenko |
2013-04-24 | SWORD25: Plug memory leak. CID 1003589 | Eugene Sandulenko |
2013-04-20 | SWORD25: Fix blitting code | johndoe123 |
2013-04-17 | SWORD25: Optimize graphics drawing code | johndoe123 |
2012-06-16 | SWORD25: Get rid of casts on OSystem::copyRectToScreen calls. | Johannes Schickel |
2012-06-13 | SWORD25: Janitorial: Apply coding conventions | Strangerke |
2012-03-20 | GRAPHICS: Move PNG to the ImageDecoder interface | Matthew Hoops |
2011-12-08 | SWORD25: Reduce usage of 'goto'. | D G Turner |
2011-11-16 | COMMON: Rename Common::set_to to Common::fill. | Johannes Schickel |
2011-07-10 | SWORD25: Fix regression introduced in 5dd8f2575b0f | Eugene Sandulenko |
2011-06-30 | JANITORIAL: Silence a couple of "variable set but not used" warnings. | eriktorbjorn |
2011-06-29 | SWORD25: Implement persistence functions for soundengine | Eugene Sandulenko |
2011-06-23 | SWORD25: Add error checks after allocating memory with malloc | Julien |
2011-06-23 | ANALYSIS: Fix potential memory leak when using realloc | Julien |
2011-06-20 | ALL: Remove trailing whitespaces | Max Horn |
2011-06-17 | SWORD25: Fix image blending for black | Eugene Sandulenko |
2011-05-26 | SWORD25: Merged the PNG and thumbnail decoding code into a common class | md5 |
2011-05-26 | SWORD25: Removed the leftover libpng code | md5 |
2011-05-23 | SWORD25: De-hardcode target name in thumbnail code | Alyssa Milburn |
2011-05-13 | SWORD25: Added a version field for savegame thumbnails | md5 |
2011-05-13 | SWORD25: Replaced the PNG thumbnail encoding code, used in saved games | md5 |
2011-05-12 | GIT: Clean up: Suppress SVN tags, now useless | strangerke |
2011-05-05 | SWORD25: Disabled code which isn't necessary with our PNG decoder | md5 |
2011-05-05 | SWORD25: Moved the thumbnail handling code to its appropriate place | md5 |
2011-04-17 | ALL/GRAPHICS: Remove Surface::bytesPerPixel. | Johannes Schickel |
2011-04-17 | SWORD25: Prefer Surface::format over Surface::bytesPerPixel. | Johannes Schickel |
2011-04-17 | SWORD25: Prefer Surface::create taking a PixelFormat over the one taking a by... | Johannes Schickel |
2011-04-14 | SWORD25: Silly whitespace fix. | Alyssa Milburn |
2011-04-14 | SWORD25: Fix rendering on big-endian. | Alyssa Milburn |
2011-03-25 | SWORD25: more translated comments from gfx/image (patch #3238507) | Max Horn |
2011-03-24 | SWORD25: Commit submitted patch of German comments translated to English | Paul Gilbert |
2011-03-23 | SWORD25: Commit of patch translating German comments to English | Paul Gilbert |
2011-03-18 | SWORD25: C++ify some code, remove obsolete stuff | Max Horn |
2011-02-02 | GRAPHICS: Implemented a PNG decoder, and set it as default for the sword25 en... | Filippos Karapetis |
2011-01-30 | SWORD25: Added alternative code for video frame blitting (currently disabled) | Filippos Karapetis |
2011-01-24 | SWORD25: Fix some invalid writes / crashes | Sven Hesse |
2011-01-23 | SWORD25: Replaced BS_ASSERT() with assert() | Filippos Karapetis |
2011-01-23 | SWORD25: Removed the custom log class and replaced it with warning/error/debu... | Filippos Karapetis |
2011-01-16 | SWORD25: Fix main menu button text colour | Torbjörn Andersson |
2010-11-19 | COMMON: Split common/stream.h into several headers | Max Horn |
2010-11-03 | SWORD25: cleanup | Max Horn |
2010-11-02 | SWORD25: Convert printf to debugN | Max Horn |
2010-11-01 | SWORD25: Replace art_warn/art_die by warning/error | Max Horn |
2010-10-30 | ALL: Add code to help stop people from accidentally using "bad" APIs | Max Horn |
2010-10-24 | SWORD25: Simplify & optimize PNG reading code | Max Horn |