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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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sword25
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Author
2010-11-19
COMMON: Split common/stream.h into several headers
Max Horn
2010-11-17
ENGINES: Change 'colour' to 'color'
Max Horn
2010-11-16
COMMON: Simplify DECLARE_SINGLETON macro
Max Horn
2010-11-03
SWORD25: cleanup
Max Horn
2010-11-02
SWORD25: Convert printf to debugN
Max Horn
2010-11-01
SWORD25: Replace art_warn/art_die by warning/error
Max Horn
2010-10-30
ALL: Add code to help stop people from accidentally using "bad" APIs
Max Horn
2010-10-28
SWORD25: Start to rename read/write methods of *PersistenceBlock classes
Max Horn
2010-10-28
SWORD25: Get rid of CallbackRegistry
Max Horn
2010-10-25
SWORD25: Disable script triggered screenshots
Max Horn
2010-10-25
SWORD25: Get rid of most of the 'kernel service/superclass' code
Max Horn
2010-10-24
SWORD25: Get rid of kernel/string.h
Max Horn
2010-10-24
SWORD25: Simplify & optimize PNG reading code
Max Horn
2010-10-24
SWORD25: Get rid of colorFormat parameter in PNGLoader API
Max Horn
2010-10-24
SWORD25: Merge classes PNGLoader, ImageLoader and ImageLoaderManager
Max Horn
2010-10-24
SWORD25: Merge B25SLoader into PNGLoader
Max Horn
2010-10-24
SWORD25: Add ImageLoaderManager, get rid of last globally constructed object
Max Horn
2010-10-24
SWORD25: Remove outdated comments
Max Horn
2010-10-23
SWORD25: Register LUA callbacks insider registerScriptBindings() methods
Max Horn
2010-10-23
SWORD25: Get rid of global SharedPtr instances
Max Horn
2010-10-20
SWORD25: Added description field to savegames
Paul Gilbert
2010-10-19
SWORD25: Enforced code formatting rules in rest of the engine
Eugene Sandulenko
2010-10-19
SWORD25: Enforce code naming conventions in gfx/*
Eugene Sandulenko
2010-10-19
SWORD25: Enforce code naming conventions in gfx/image/imageloader*
Eugene Sandulenko
2010-10-19
SWORD25: Fix engine exit when running without theoradec
Eugene Sandulenko
2010-10-19
SWORD25: Enforce code naming conventions in gfx/graphicengine*
Eugene Sandulenko
2010-10-19
SWORD25: Properly implement GraphicEngine::fill()
Eugene Sandulenko
2010-10-19
SWORD25: Fix for Valgrind identified memory leak
Paul Gilbert
2010-10-18
SWORD25: Renamed Lua .c files to .cpp and make it compilable
Eugene Sandulenko
2010-10-18
SWORD25: Fix Valgrind reported uninitialised errors
Paul Gilbert
2010-10-18
SWORD25: Fix for Valgrind identified errors
Paul Gilbert
2010-10-15
COMMON: Add XMLParser::parseIntegerKey variant accepting a Common::String
Max Horn
2010-10-15
SWORD25: Typo, cleanup
Max Horn
2010-10-15
SWORD25: Do not use Kernel::GetService directly anymore
Max Horn
2010-10-15
SWORD25: Adapted a few things to our code formatting conventions; translated ...
Max Horn
2010-10-15
SWORD25: Fix a few global constructor warnings
Max Horn
2010-10-13
SWORD25: Get rid of (deprecated) access to libpng io_ptr
Max Horn
2010-10-13
SWORD25: Fix empty loop body & conversion warnings
Max Horn
2010-10-13
SWORD25: Worked around crash in options dialog.
Torbjörn Andersson
2010-10-13
SWORD25: Semi-colon cleanup.
Johannes Schickel
2010-10-13
SWORD25: Convert object registries to singletons
Max Horn
2010-10-13
SWORD25: Renamed getInstance() -> instance()
Max Horn
2010-10-13
SWORD25: Silenced MSVC false positive about a potentially uninitialized variable
Filippos Karapetis
2010-10-13
SWORD25: Stop using class names as variable names
Filippos Karapetis
2010-10-13
SWORD25: Get rid of kernel/bs_stdint.h
Max Horn
2010-10-13
SWORD25: Get rid of Kernel::GetMicroTicks()
Max Horn
2010-10-13
SWORD25: Enforce code naming conventions in gfx/animation*
Eugene Sandulenko
2010-10-13
SWORD25: Enforced code naming conventions in math/*
Eugene Sandulenko
2010-10-13
SWORD25: Enforced code naming conventions in script/*
Eugene Sandulenko
2010-10-13
SWORD25: Enforced code naming conventions in sfx/ and reservice.h
Eugene Sandulenko
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