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2014-06-24SWORD25: Fix sprite flippingEugene Sandulenko
2014-06-15SWORD25: Switch to common TransparentSurfaceEugene Sandulenko
2014-02-28IMAGE: Move all ImageDecoders to image/Matthew Hoops
2014-02-18SWORD25: Make GPL headers consistent in themselves.Johannes Schickel
2013-11-24SWORD25: Janitorial - Fix spacing errorsStrangerke
2013-09-29SWORD25: Fix alpha/colormod blittingWillem Jan Palenstijn
This is a backport to sword25 of the wintermute commits e9cbda135bbc822009ff311cad6e420fb23cff82 and 2141ad285e0200f4773726a13504f960e382f13e Thanks to eriktorbjorn for noticing and testing.
2013-09-29SWORD25: Some more fixes for Amiga OS 4 compilation.D G Turner
2013-09-29SWORD25: And even more fixes for Amiga OS 4 compilation.D G Turner
2013-09-29SWORD25: Even more fixes for Amiga OS 4 compilation.D G Turner
2013-09-28SWORD25: Make Amiga compiler happierEugene Sandulenko
2013-09-28SWORD25: More int->int32 fixesEugene Sandulenko
2013-09-28SWORD25: Further fixes for AmigaEugene Sandulenko
2013-09-28SWORD25: More int <-> int32 correctionsEugene Sandulenko
2013-09-28SWORD25: Further fixes for Amiga compilationEugene Sandulenko
2013-09-26SWORD25: Fix copy-paste error. CID 1004130Eugene Sandulenko
2013-09-09SWORD25: Remove unused variableEugene Sandulenko
2013-08-03SWORD25: Do not set Surface::pixels directly anymore.Johannes Schickel
2013-08-03SWORD25: Take advantage of Surface::getPixels.Johannes Schickel
2013-08-03SWORD25: Prefer getBasePtr over direct Surface::pixels access.Johannes Schickel
2013-07-14JANITORIAL: Remove trailing whitespaceSven Hesse
2013-05-17RECORDER: Implement Events RecorderEugene Sandulenko
2013-05-06Merge pull request #320 from johndoe123/sword25-gfxEugene Sandulenko
SWORD25: Optimized graphics drawing
2013-04-24SWORD25: Plug memory leak. CID 1003589Eugene Sandulenko
2013-04-20SWORD25: Fix blitting codejohndoe123
- Rename collectRenderQueue to preRender - Only do forceRefresh() in Panel::setColor() and Text::setText() if the new values are different - Move child object resorting from RenderObject::render() into RenderObject::preRender()
2013-04-17SWORD25: Change absolute Z calculation to match that of absolute x/y; remove ↵johndoe123
old comment
2013-04-17SWORD25: Optimize graphics drawing codejohndoe123
2013-01-09SWORD25: Silence C++11 narrowing warnings.Johannes Schickel
2012-06-16SWORD25: Get rid of casts on OSystem::copyRectToScreen calls.Johannes Schickel
2012-06-13SWORD25: Janitorial: Apply coding conventionsStrangerke
2012-03-20GRAPHICS: Move PNG to the ImageDecoder interfaceMatthew Hoops
2012-01-29SWORD25: Return 0 instead of false in Screenshot::createThumbnail.Johannes Schickel
This should "fix" a g++ warning.
2011-12-08SWORD25: Reduce usage of 'goto'.D G Turner
Have refrained from changing the usage of 'goto' in the embedded LUA interpreter code for the time being, as this is still in flux due to the savegame issues.
2011-11-27JANITORIAL: Remove extra semicolons.Christoph Mallon
2011-11-16COMMON: Rename Common::set_to to Common::fill.Johannes Schickel
This makes the name match with the name of the STL function with the same behavior.
2011-07-10SWORD25: Fix regression introduced in 5dd8f2575b0fEugene Sandulenko
Janitorial removed function call which had a side effect. Thus the actor image load code crashed.
2011-06-30JANITORIAL: Silence a couple of "variable set but not used" warnings.eriktorbjorn
2011-06-30ALL: Require DECLARE_SINGLETON to be used in the Common namepsaceOri Avtalion
Silences the clang warning: static data member specialization of '_singleton' must originally be declared in namespace 'Common'; accepted as a C++0x extension [-Wc++0x-extensions] Wrapping "namespace Common {}" around the macro assignment causes clang to complain about a spurious semicolon, and removing the semicolon at the end of the macro causes some editors to misbehave. Changing the requirement of using the macro in one namespace (the global) to another (Common) seems a small price to pay to silence a warning.
2011-06-29SWORD25: removed useless warning in setVsync()Eugene Sandulenko
2011-06-29SWORD25: Implement persistence functions for soundengineEugene Sandulenko
Now sound is properly saved/restored. Implemented savegame versioning. Compatibility with old saves pertained.
2011-06-26SWORD25: Fix bug with loading saves when some saves are missingEugene Sandulenko
2011-06-23SWORD25: Add error checks after allocating memory with mallocJulien
2011-06-23ANALYSIS: Fix potential memory leak when using reallocJulien
When reallocation is unsuccessful, the passed buffer is not freed. In this case, assigning the result (NULL) will result in a leak of the original memory buffer. See http://msdn.microsoft.com/en-us/library/kkedhy7c.aspx
2011-06-20ALL: Remove trailing whitespacesMax Horn
This tries to make our code a bit more compliant with our code formatting conventions. For future use, this is the command I used: git ls-files "*.cpp" "*.h" | xargs sed -i -e 's/[ \t]*$//'
2011-06-17SWORD25: Fix image blending for blackEugene Sandulenko
This fixes exit menu.
2011-06-06COMMON: Remove vfprintf call from XML parserMax Horn
2011-06-06SWORD25: Remove redundant bounds checkMax Horn
2011-06-06SWORD25: Fix whitespaceMax Horn
2011-05-26SWORD25: Merged the PNG and thumbnail decoding code into a common classmd5
2011-05-26SWORD25: Removed the leftover libpng codemd5
2011-05-25ALL: initialise -> initializeMatthew Hoops