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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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sword25
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kernel
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resmanager.cpp
Age
Commit message (
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Author
2011-05-05
SWORD25: Remove thumbnails from the cache when saving a new game
md5
2011-02-02
SWORD25: Cache related changes
Filippos Karapetis
2011-02-02
SWORD25: Added a cache minimum and maximum limit, so that the resources loade...
Filippos Karapetis
2011-01-28
SWORD25: Resources are now cleaned up correctly
Filippos Karapetis
2011-01-28
SWORD25: Disabled the mechanism which precaches all of the game's resources o...
Filippos Karapetis
2011-01-23
SWORD25: Removed the custom log class and replaced it with warning/error/debu...
Filippos Karapetis
2010-10-24
SWORD25: Remove some dead code; cleanup
Max Horn
2010-10-24
SWORD25: Replace ResourceManager's hash table by a Common::HashMap
Max Horn
2010-10-24
SWORD25: Get rid of kernel/string.h
Max Horn
2010-10-19
SWORD25: Enforced code formatting rules in rest of the engine
Eugene Sandulenko
2010-10-15
SWORD25: Do not use Kernel::GetService directly anymore
Max Horn
2010-10-13
SWORD25: Enforced code naming conventions in sfx/ and reservice.h
Eugene Sandulenko
2010-10-13
SWORD25: Enforse code naming conventions in PackageManager and Sword25Engine
Eugene Sandulenko
2010-10-12
SWORD25: Comply to the code conventions for several classes
Eugene Sandulenko
2010-10-12
SWORD25: unsigned int -> uint
Eugene Sandulenko
2010-10-12
SWORD25: removed BS_ prefix from rest of the classes.
Eugene Sandulenko
2010-10-12
SWORD25: eliminated BS_ prefix in all but kernel/
Eugene Sandulenko
2010-10-12
SWORD25: Fix warnings
Eugene Sandulenko
2010-10-12
SWORD25: Mass-astyle.
Eugene Sandulenko
2010-10-12
SWORD25: Replacing headers with ScummVM ones plus original (C)
Eugene Sandulenko
2010-10-12
SWORD25: Converted the Resource Manager
Paul Gilbert
2010-10-12
SWORD25: Compilation fixes
Eugene Sandulenko
2010-10-12
SWORD25: Fixed rest of the include paths
Eugene Sandulenko
2010-10-12
SWORD25: Importing original sources
Eugene Sandulenko