Age | Commit message (Collapse) | Author | |
---|---|---|---|
2010-10-12 | SWORD25: eliminated BS_ prefix in all but kernel/ | Eugene Sandulenko | |
svn-id: r53259 | |||
2010-10-12 | SWORD25: Fix warnings | Eugene Sandulenko | |
svn-id: r53254 | |||
2010-10-12 | SWORD25: Made game run with extracted data | Eugene Sandulenko | |
svn-id: r53252 | |||
2010-10-12 | SWORD25: Fix couple more warnings | Eugene Sandulenko | |
svn-id: r53236 | |||
2010-10-12 | SWORD25: Mass-astyle. | Eugene Sandulenko | |
svn-id: r53222 | |||
2010-10-12 | SWORD25: Converted the input engine to use the ScummVM event manager | Paul Gilbert | |
svn-id: r53203 | |||
2010-10-12 | SWORD25: Moved the Lua library into it's own namespace | Paul Gilbert | |
Previously with some of the files I was leaving the #include references to the library inside the global namespace. However, since the engine itself is now inside a namespace, I had to do a lot of changes, such as lua_State to ::lua_State. This way is cleaner, and I just need to add a 'using namespace Lua' where needed. svn-id: r53198 | |||
2010-10-12 | SWORD25: Converted the math folder files | Paul Gilbert | |
svn-id: r53197 | |||
2010-10-12 | SWORD25: Converted Lua interface classes | Paul Gilbert | |
svn-id: r53195 | |||
2010-10-12 | SWORD25: Replacing headers with ScummVM ones plus original (C) | Eugene Sandulenko | |
svn-id: r53188 | |||
2010-10-12 | SWORD25: Compilation fixes | Eugene Sandulenko | |
Majority of files now compile under Windoze. svn-id: r53182 | |||
2010-10-12 | SWORD25: Path fixes for includes | Eugene Sandulenko | |
svn-id: r53180 | |||
2010-10-12 | SWORD25: Importing original sources | Eugene Sandulenko | |
svn-id: r53171 |