Age | Commit message (Expand) | Author |
2014-02-18 | SWORD25: Make GPL headers consistent in themselves. | Johannes Schickel |
2011-06-02 | ENGINES: Change 2nd param of Engine::saveGameState to Common::String | Max Horn |
2011-05-12 | GIT: Clean up: Suppress SVN tags, now useless | strangerke |
2011-04-28 | JANITORIAL: Reduce header dependencies in shared code | Ori Avtalion |
2011-01-23 | SWORD25: Removed the custom log class and replaced it with warning/error/debu... | Filippos Karapetis |
2010-11-10 | SWORD25: Added basic debugging console to engine (Command Key Disabled) | David Turner |
2010-10-25 | SWORD25: 'Implement' RTL support & add TODOs about missing feature support | Max Horn |
2010-10-15 | ENGINES: Enhance namespace comments a bit | Max Horn |
2010-10-15 | Add doxygen comment for namespaces of several engines. | Max Horn |
2010-10-13 | SWORD25: Enforse code naming conventions in PackageManager and Sword25Engine | Eugene Sandulenko |
2010-10-12 | SWORD25: Put all sound-related debug output under debug flag. | Eugene Sandulenko |
2010-10-12 | SWORD25: Added possibility to run from extracted game. | Eugene Sandulenko |
2010-10-12 | SWORD25: Mass-astyle. | Eugene Sandulenko |
2010-10-12 | SWORD25: Converted remainder of Kernel/ folder | Paul Gilbert |
2010-10-12 | SWORD25: Added and fixed the remaining engine setup/execution/free code | Paul Gilbert |
2010-10-12 | SWORD25: Converted kernel/kernel.cpp to compile under ScummVM | Paul Gilbert |