index
:
scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
neonloop
about
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
engines
/
sword25
Age
Commit message (
Expand
)
Author
2012-02-15
JANITORIAL: Fix missing whitespace in pointer cast
Tarek Soliman
2012-02-15
ALL: Avoid using is* macros from ctype.h
Max Horn
2012-01-29
SWORD25: Return 0 instead of false in Screenshot::createThumbnail.
Johannes Schickel
2011-12-08
SWORD25: Reduce usage of 'goto'.
D G Turner
2011-11-27
JANITORIAL: Remove extra semicolons.
Christoph Mallon
2011-11-26
SWORD25: Add the Hungarian "psylog" version from bug #3428644
Filippos Karapetis
2011-11-18
SWORD25: Fixed the language of the Croatian version
Filippos Karapetis
2011-11-16
COMMON: Rename Common::set_to to Common::fill.
Johannes Schickel
2011-10-24
LAUNCHER: Add GUIO_NOASPECT to sword25
Strangerke
2011-10-23
AD: Switched rest of the engines to new GUIO
Eugene Sandulenko
2011-08-07
SWORD25: Make sure that id is always initialized in playSoundEx()
Filippos Karapetis
2011-08-07
JANITORIAL: Remove trailing empty lines.
Christoph Mallon
2011-08-07
JANITORIAL: Add missing NL at EOF.
Christoph Mallon
2011-07-10
SWORD25: Removed custom endianness code in persistence code
Eugene Sandulenko
2011-07-10
SWORD25: Fix regression introduced in 5dd8f2575b0f
Eugene Sandulenko
2011-06-30
JANITORIAL: Silence a couple of "variable set but not used" warnings.
eriktorbjorn
2011-06-30
ALL: Require DECLARE_SINGLETON to be used in the Common namepsace
Ori Avtalion
2011-06-29
SWORD25: removed useless warning in setVsync()
Eugene Sandulenko
2011-06-29
SWORD25: Implement persistence functions for soundengine
Eugene Sandulenko
2011-06-26
SWORD25: Change unknow handle error into a warning
Thierry Crozat
2011-06-26
SWORD25: Fixed bug with concurrent sounds. Reported by criezy
Eugene Sandulenko
2011-06-26
SWORD25: Fix bug with loading saves when some saves are missing
Eugene Sandulenko
2011-06-23
ANALYSIS: Add static casts to is* functions
Littleboy
2011-06-23
SWORD25: Add error checks after allocating memory with malloc
Julien
2011-06-23
ANALYSIS: Fix potential memory leak when using realloc
Julien
2011-06-20
ALL: Remove trailing whitespaces
Max Horn
2011-06-18
SWORD25: Fix locale-related bug when reading the volume settings
eriktorbjorn
2011-06-18
SWORD25: Fix getting volume settings from config file
eriktorbjorn
2011-06-17
Merge pull request #30 from tsoliman/configure-enhancement-warning-clean
Eugene Sandulenko
2011-06-17
SWORD25: Fix image blending for black
Eugene Sandulenko
2011-06-16
SWORD25: flag all WIP games with ADGF_UNSTABLE
Tarek Soliman
2011-06-14
DETECTOR: Merge ADParams into AdvancedMetaEngine
Max Horn
2011-06-12
SWORD25: Removed leftover dead code
Filippos Karapetis
2011-06-11
SWORD25: Unstub more sound-related functions
Eugene Sandulenko
2011-06-10
SWORD25: Fix warning
Max Horn
2011-06-10
SWORD25: Switch to alternate AdvancedMetaEngine, avoid ADParams
Max Horn
2011-06-10
ENGINES: Change incorrect use of 'target' to 'gameid'
Max Horn
2011-06-10
SWORD25: Unstub SoundEngine::set/getVolume
Eugene Sandulenko
2011-06-06
COMMON: Make more symbols forbidden
Max Horn
2011-06-06
COMMON: Remove vfprintf call from XML parser
Max Horn
2011-06-06
SWORD25: Remove redundant bounds check
Max Horn
2011-06-06
SWORD25: Fix whitespace
Max Horn
2011-06-02
ENGINES: Change 2nd param of Engine::saveGameState to Common::String
Max Horn
2011-05-26
SWORD25: Fix making multiple saves at the same time.
Alyssa Milburn
2011-05-26
SWORD25: Committed changes to module.mk which were forgotten in my previous c...
md5
2011-05-26
SWORD25: Merged the PNG and thumbnail decoding code into a common class
md5
2011-05-26
SWORD25: Removed the leftover libpng code
md5
2011-05-26
SWORD25 (LUA): Removed unused code for handling precompiled LUA scipts
md5
2011-05-26
SWORD25: Const correctness
Max Horn
2011-05-26
SWORD25: Fix warning: double format, float arg on DC
Max Horn
[prev]
[next]