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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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engines
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teenagent
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inventory.cpp
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Author
2014-02-18
TEENAGENT: Make GPL headers consistent in themselves.
Johannes Schickel
2012-10-09
TEENAGENT: Fix constant naming to comply with Coding Conventions.
D G Turner
2012-09-23
TEENAGENT: Cleanup Inventory class.
D G Turner
2012-08-03
TEENAGENT: Add symbols for dialog and message text colors.
D G Turner
2012-08-01
TEENAGENT: Add symbols for inventory items.
D G Turner
2012-07-28
TEENAGENT: Add constant values for screen width and height.
D G Turner
2012-07-27
TEENAGENT: Fix inventory regression due to missing blank entry.
D G Turner
2012-07-27
TEENAGENT: Add symbols for object callback tables in Inventory class.
D G Turner
2012-07-27
TEENAGENT: Add symbols in Inventory class for various sizes.
D G Turner
2012-07-27
TEENAGENT: Add dsAddr symbols for Inventory. Minor fix to logic.
D G Turner
2012-07-22
TEENAGENT: Symbol migration associated with remaning display*Message().
D G Turner
2012-07-12
TEENAGENT: Minor formatting fixes for consistency.
D G Turner
2012-07-08
TEENAGENT: Migrate engine to using debugflags.
D G Turner
2012-07-07
TEENAGENT: Enable commented out debug statements.
D G Turner
2012-07-07
TEENAGENT: Remove static Resources class Instance.
D G Turner
2011-10-23
TEENAGENT: Improve code formatting.
Johannes Schickel
2011-08-07
TEENAGENT: Pass streams as references.
Christoph Mallon
2011-06-20
ALL: Remove trailing whitespaces
Max Horn
2011-05-23
TEEN: Change Inventory members to comple with CFG
Max Horn
2011-05-12
GIT: Clean up: Suppress SVN tags, now useless
strangerke
2011-04-28
JANITORIAL: Reduce header dependencies in shared code
Ori Avtalion
2011-01-31
TEENAGENT: Fix Memory Leaks.
David Turner
2010-11-19
COMMON: Split common/stream.h into several headers
Max Horn
2010-05-04
Get rid of Engine::_gameDataDir.
Max Horn
2010-03-23
do not close inventory if mouse moves up. better mouseless experience.
Vladimir Menshakov
2010-03-21
preload inventory graphics on load
Vladimir Menshakov
2010-03-20
reverted inventory objects patch, added mark's animation z-order patch.
Vladimir Menshakov
2010-03-20
fixed inventory object overflow
Vladimir Menshakov
2010-03-20
ported all code to ScopedPtr
Vladimir Menshakov
2010-03-20
cleaned up inventory activation, enter toggles the inventory.
Vladimir Menshakov
2010-03-20
fixed endianess issue
Vladimir Menshakov
2010-03-20
flush inventory items on savegame load, fixing invalid item tiles after multi...
Vladimir Menshakov
2010-03-20
fixed stream leaks
Vladimir Menshakov
2010-03-18
code convention fixes mentioned by Max Horn
Vladimir Menshakov
2010-03-18
removed 'varia.res' from the resident pack files
Vladimir Menshakov
2010-02-07
added background effect for the inventory items
Vladimir Menshakov
2010-02-07
do not trigger combine for the one object
Vladimir Menshakov
2010-02-07
process object callback both on left and right click. skip r-click callback f...
Vladimir Menshakov
2010-01-25
Strip trailing spaces/tabs.
Johannes Schickel
2010-01-08
fixed inventory animation speed
Vladimir Menshakov
2010-01-08
added zero-object special case in combine table
Vladimir Menshakov
2010-01-05
separate timers for mark, scene and messages.
Vladimir Menshakov
2009-12-01
display '&' next to the object name as in original game.
Vladimir Menshakov
2009-11-15
hide mouse while displaying messages, hide item name while displaying item's ...
Vladimir Menshakov
2009-11-15
do not close inventory while displaying `examine` message.
Vladimir Menshakov
2009-11-09
do not trigger examine object while inventory is inactive
Vladimir Menshakov
2009-11-08
implemented mouse-rock-glue time challenge
Vladimir Menshakov
2009-11-08
removed font::color, added debugger console with enable_object/disable_object...
Vladimir Menshakov
2009-10-31
fixed bird-assert from chapter 1
Vladimir Menshakov
2009-09-30
Fix code formatting (esp. 'if(' -> 'if (' etc., but also indention and other ...
Max Horn
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