Age | Commit message (Collapse) | Author | |
---|---|---|---|
2012-10-10 | TEENAGENT: Convert Inventory item ids to an enum. | D G Turner | |
2012-10-09 | TEENAGENT: Fix constant naming to comply with Coding Conventions. | D G Turner | |
Adding missing CamelCase k-prefixes. | |||
2012-09-23 | TEENAGENT: Cleanup Inventory class. | D G Turner | |
This removes the underscores in various variables as per project coding standard. | |||
2012-08-01 | TEENAGENT: Add symbols for inventory items. | D G Turner | |
2012-07-27 | TEENAGENT: Add symbols in Inventory class for various sizes. | D G Turner | |
2012-07-07 | TEENAGENT: Remove static Resources class Instance. | D G Turner | |
This is replaced by an engine instance. This should prevent issues with Return To Launcher and may remove issues with file handles. | |||
2011-06-20 | ALL: Remove trailing whitespaces | Max Horn | |
This tries to make our code a bit more compliant with our code formatting conventions. For future use, this is the command I used: git ls-files "*.cpp" "*.h" | xargs sed -i -e 's/[ \t]*$//' | |||
2011-05-23 | TEEN: Change Inventory members to comple with CFG | Max Horn | |
2011-05-12 | GIT: Clean up: Suppress SVN tags, now useless | strangerke | |
2011-01-31 | TEENAGENT: Fix Memory Leaks. | David Turner | |
svn-id: r55672 | |||
2010-03-21 | preload inventory graphics on load | Vladimir Menshakov | |
svn-id: r48350 | |||
2010-03-20 | fixed inventory object overflow | Vladimir Menshakov | |
svn-id: r48341 | |||
2010-03-20 | flush inventory items on savegame load, fixing invalid item tiles after ↵ | Vladimir Menshakov | |
multiple loads. svn-id: r48325 | |||
2010-03-18 | removed 'varia.res' from the resident pack files | Vladimir Menshakov | |
svn-id: r48295 | |||
2010-02-07 | added background effect for the inventory items | Vladimir Menshakov | |
svn-id: r47980 | |||
2010-02-07 | committed missing file | Vladimir Menshakov | |
svn-id: r47971 | |||
2010-01-08 | fixed inventory animation speed | Vladimir Menshakov | |
svn-id: r47148 | |||
2009-10-31 | fixed bird-assert from chapter 1 | Vladimir Menshakov | |
svn-id: r45577 | |||
2009-09-26 | removed packed structs/direct read/writes, so the game should work on ↵ | Vladimir Menshakov | |
big-endian archs. svn-id: r44377 | |||
2009-09-15 | TEEN: More code formatting & whitespace changes (automatically generated ↵ | Max Horn | |
with astyle) svn-id: r44101 | |||
2009-09-15 | adapted code to comply code formatting conventions. | Vladimir Menshakov | |
svn-id: r44098 | |||
2009-09-04 | TEEN: | Max Horn | |
* don't use "using namespace", instead put stuff into its correct namespace * when using #include, always prefix engine header files with the engine name * some cleanup svn-id: r43945 | |||
2009-09-04 | TEEN: Fix header file guards to match our conventions | Max Horn | |
svn-id: r43944 | |||
2009-09-03 | fixed engines order, added svn:keywords properties. | Vladimir Menshakov | |
svn-id: r43925 | |||
2009-09-03 | imported teenagent engine sources. | Vladimir Menshakov | |
svn-id: r43922 |