Age | Commit message (Collapse) | Author | |
---|---|---|---|
2011-10-23 | TEENAGENT: Improve code formatting. | Johannes Schickel | |
I used astyle and fixed some incorrect changes from it manually. | |||
2011-08-07 | TEENAGENT: Pass streams as references. | Christoph Mallon | |
2011-06-20 | ALL: Remove trailing whitespaces | Max Horn | |
This tries to make our code a bit more compliant with our code formatting conventions. For future use, this is the command I used: git ls-files "*.cpp" "*.h" | xargs sed -i -e 's/[ \t]*$//' | |||
2011-05-17 | TEEN: Use only one RandomSource and give that one a name. | Max Horn | |
This change ensures that only RandomSource is used which also is registered with the event recorder. Moreover, it gets rid of a static RandomSource instance inside Actor::renderIdle. | |||
2011-05-12 | GIT: Clean up: Suppress SVN tags, now useless | strangerke | |
2011-05-01 | Merge pull request #16 "Add a PixelFormat to Graphics::Surface.". | Johannes Schickel | |
For further discussion check here: https://github.com/scummvm/scummvm/pull/16 Conflicts: graphics/png.cpp | |||
2011-04-28 | JANITORIAL: Reduce header dependencies in shared code | Ori Avtalion | |
Some backends may break as I only compiled SDL | |||
2011-04-17 | TEENAGENT: Prefer Surface::create taking a PixelFormat over the one taking a ↵ | Johannes Schickel | |
byte depth. | |||
2011-02-14 | TEENAGENT: Adapt to setPalette RGBA->RGB change. | Johannes Schickel | |
This change has not been tested. | |||
2011-02-07 | COMMON: OSystem now has a PaletteManager | Max Horn | |
svn-id: r55806 | |||
2011-01-31 | TEENAGENT: Fix Memory Leaks. | David Turner | |
svn-id: r55672 | |||
2010-05-04 | Get rid of Engine::_gameDataDir. | Max Horn | |
This greatly reduces indirect dependencies on several header files from common. svn-id: r48933 | |||
2010-03-24 | implemented screen shaking as in the original engine with delays before ↵ | Vladimir Menshakov | |
moving video memory svn-id: r48393 | |||
2010-03-24 | removed useless updateScreen | Vladimir Menshakov | |
svn-id: r48391 | |||
2010-03-24 | added shake screen effect | Vladimir Menshakov | |
svn-id: r48390 | |||
2010-03-24 | fixed warning | Vladimir Menshakov | |
svn-id: r48384 | |||
2010-03-23 | do not skip warp+walk events | Vladimir Menshakov | |
svn-id: r48371 | |||
2010-03-21 | -added overlay rendering flag | Vladimir Menshakov | |
-fixed music played too late on some scenes svn-id: r48349 | |||
2010-03-21 | reverted the z-order patch. | Vladimir Menshakov | |
svn-id: r48348 | |||
2010-03-20 | reverted inventory objects patch, added mark's animation z-order patch. | Vladimir Menshakov | |
svn-id: r48342 | |||
2010-03-20 | ported all code to ScopedPtr | Vladimir Menshakov | |
svn-id: r48340 | |||
2010-03-20 | fixed stream leaks | Vladimir Menshakov | |
svn-id: r48321 | |||
2010-03-18 | removed 'varia.res' from the resident pack files | Vladimir Menshakov | |
svn-id: r48295 | |||
2010-02-26 | added async getFlag(addr) | Vladimir Menshakov | |
svn-id: r48131 | |||
2010-02-25 | interpret several consequent moving command as one. | Vladimir Menshakov | |
svn-id: r48130 | |||
2010-02-25 | fixed delayed callback timing | Vladimir Menshakov | |
svn-id: r48125 | |||
2010-02-07 | removed debug keys, sorry | Vladimir Menshakov | |
svn-id: r47982 | |||
2010-02-07 | compile debug keys if NDEBUG was not defined | Vladimir Menshakov | |
svn-id: r47981 | |||
2010-02-07 | removed mark animation and overlay animation hack | Vladimir Menshakov | |
svn-id: r47976 | |||
2010-02-07 | pathfinding improvements, added async flag setting | Vladimir Menshakov | |
svn-id: r47968 | |||
2010-02-04 | added fading in certain areas (bush in forest) | Vladimir Menshakov | |
svn-id: r47872 | |||
2010-02-02 | added kWait event type | Vladimir Menshakov | |
svn-id: r47808 | |||
2010-01-25 | Strip trailing spaces/tabs. | Johannes Schickel | |
svn-id: r47541 | |||
2010-01-08 | removed mark's animation z-odering, which seems to be invalid | Vladimir Menshakov | |
svn-id: r47149 | |||
2010-01-07 | do not render overlays over the animation sequences | Vladimir Menshakov | |
svn-id: r47104 | |||
2010-01-06 | better z-ordering for the mark's animation | Vladimir Menshakov | |
svn-id: r47095 | |||
2010-01-06 | removed all magic about mark's velocity | Vladimir Menshakov | |
svn-id: r47084 | |||
2010-01-05 | separate timers for mark, scene and messages. | Vladimir Menshakov | |
svn-id: r47056 | |||
2010-01-05 | added subtitle speed option | Vladimir Menshakov | |
fixed bug when idle animation could be displayed in a middle of the dialogue svn-id: r47038 | |||
2010-01-04 | added idle animation | Vladimir Menshakov | |
svn-id: r46968 | |||
2010-01-03 | more walking frame offsets correction | Vladimir Menshakov | |
svn-id: r46929 | |||
2010-01-03 | improved walking animation once again | Vladimir Menshakov | |
svn-id: r46920 | |||
2010-01-03 | improved accuracy of the speed calculations | Vladimir Menshakov | |
svn-id: r46914 | |||
2010-01-03 | fixed zero speed issue | Vladimir Menshakov | |
svn-id: r46913 | |||
2010-01-03 | removed noisy debug message | Vladimir Menshakov | |
svn-id: r46912 | |||
2010-01-03 | moved scripted mark's animation after all sprites | Vladimir Menshakov | |
svn-id: r46911 | |||
2010-01-03 | fixed broken pathfinding | Vladimir Menshakov | |
svn-id: r46910 | |||
2010-01-03 | increased vertical speed | Vladimir Menshakov | |
svn-id: r46909 | |||
2010-01-03 | fixed h/v animation switch ratio | Vladimir Menshakov | |
svn-id: r46908 | |||
2010-01-03 | fixed vertical/horizontal speed ratio | Vladimir Menshakov | |
svn-id: r46907 |