Age | Commit message (Expand) | Author |
2009-11-18 | use actual actor position for overlay positioning to avoid z-order glitches. | Vladimir Menshakov |
2009-11-17 | added kEffect for screen shaking, fixed barman callback | Vladimir Menshakov |
2009-11-17 | removed noisy debug | Vladimir Menshakov |
2009-11-17 | implemented real zooming in forest house | Vladimir Menshakov |
2009-11-17 | implemented zoomed rendering | Vladimir Menshakov |
2009-11-17 | added SurfaceList, ported overlay to it, fixed many z-order issues. (found me... | Vladimir Menshakov |
2009-11-17 | found strange hack about room 7 and overlay. | Vladimir Menshakov |
2009-11-17 | corrected overlay z-order based on bottom coordinate (fixes chair in captain'... | Vladimir Menshakov |
2009-11-17 | fixed backtrace matrix initialization | Vladimir Menshakov |
2009-11-17 | reverted old z-order | Vladimir Menshakov |
2009-11-17 | debug walkbox displaying by ctrl-5 | Vladimir Menshakov |
2009-11-15 | z-ordering fixes again :( | Vladimir Menshakov |
2009-11-15 | added debug features for z-order testing. | Vladimir Menshakov |
2009-11-15 | do not close inventory while displaying `examine` message. | Vladimir Menshakov |
2009-11-15 | removed bogus message speed code | Vladimir Menshakov |
2009-11-15 | added real face animation handling | Vladimir Menshakov |
2009-11-15 | added actor_talking flag | Vladimir Menshakov |
2009-11-15 | implemented src_rect for surface blitting, added proper animation frames. | Vladimir Menshakov |
2009-11-15 | added face animation. | Vladimir Menshakov |
2009-11-14 | stick to the closest points to the destination instead of walkboxes' centers | Vladimir Menshakov |
2009-11-14 | added pathfinding | Vladimir Menshakov |
2009-11-12 | fixed dialog positioning for mark | Vladimir Menshakov |
2009-11-10 | added special animation 0 case | Vladimir Menshakov |
2009-11-09 | fixed rendering order again | Vladimir Menshakov |
2009-11-09 | added special case of loadScene | Vladimir Menshakov |
2009-11-09 | added 'ignore' flag, ported guard and anchor challenges to it. minor fixes | Vladimir Menshakov |
2009-11-08 | fixed boat bug | Vladimir Menshakov |
2009-11-08 | implemented drinking guard time challenge | Vladimir Menshakov |
2009-11-08 | implemented mouse-rock-glue time challenge | Vladimir Menshakov |
2009-11-08 | fixed more village glitches | Vladimir Menshakov |
2009-11-08 | clear current_event only on async messages | Vladimir Menshakov |
2009-11-08 | fixed typo | Vladimir Menshakov |
2009-11-08 | implemented async messages (some animation requires it), added custom positio... | Vladimir Menshakov |
2009-11-08 | removed font::color, added debugger console with enable_object/disable_object... | Vladimir Menshakov |
2009-11-08 | restart default animation in the slot after custom animation has ended. | Vladimir Menshakov |
2009-11-07 | fixed rendering order | Vladimir Menshakov |
2009-11-07 | do not bail out from the waitAnimation event if restart frame requested. | Vladimir Menshakov |
2009-11-07 | skip intro only by escape | Vladimir Menshakov |
2009-11-07 | implemented waiting for the particular frame in animation. | Vladimir Menshakov |
2009-11-07 | added default delays for the messages | Vladimir Menshakov |
2009-11-07 | improved walking code | Vladimir Menshakov |
2009-10-31 | better scene cleanup | Vladimir Menshakov |
2009-10-31 | added cutscenes where needed, fixed invalid skipping of fullscreen messages. | Vladimir Menshakov |
2009-10-18 | added thumbnails for the save states. removed snprintf's. | Vladimir Menshakov |
2009-10-18 | fixed long standing bug with empty messages being processed | Vladimir Menshakov |
2009-10-18 | better actor positioning | Vladimir Menshakov |
2009-09-30 | Fix code formatting (esp. 'if(' -> 'if (' etc., but also indention and other ... | Max Horn |
2009-09-27 | added save()'s where needed | Vladimir Menshakov |
2009-09-26 | commented out walkbox debug code. | Vladimir Menshakov |
2009-09-26 | removed packed structs/direct read/writes, so the game should work on big-end... | Vladimir Menshakov |