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AgeCommit message (Expand)Author
2009-12-12fixed minor issues from the chapter 1&2Vladimir Menshakov
2009-12-12fixed dirty rectangleVladimir Menshakov
2009-12-12do not play music while _rows is emptyVladimir Menshakov
2009-12-12fixed skipped animation at lakeside houseVladimir Menshakov
2009-12-12added z-ordering of the animation slots.Vladimir Menshakov
2009-12-12moved 'on' surfaces rendering into mark's codeVladimir Menshakov
2009-12-12render 'on' surfaces only on mark (fixed many z-order issues)Vladimir Menshakov
2009-12-12fixed non-default src rectangle renderingVladimir Menshakov
2009-12-12fixed typo in checking src rect heightVladimir Menshakov
2009-12-12added Rect ctor from Common::RectVladimir Menshakov
2009-12-12reverted the latest patchVladimir Menshakov
2009-12-12render 'ons' after all stuff (needs to be discovered), fixed crumbs invisibil...Vladimir Menshakov
2009-12-12added debug level to the dump() methods.Vladimir Menshakov
2009-12-12tuned vertical speed for markVladimir Menshakov
2009-12-12moved noisy debug messages to level 1Vladimir Menshakov
2009-12-08added message duration override, increased 'the end' timeoutVladimir Menshakov
2009-12-08added final creditsVladimir Menshakov
2009-12-08fixed default font heightVladimir Menshakov
2009-12-08allow font to be rendered out of screenVladimir Menshakov
2009-12-08cleaned up final scene, fixed guard glitchesVladimir Menshakov
2009-12-08added missing orientation for kLoadScene eventVladimir Menshakov
2009-12-07finally fixed pathfindingVladimir Menshakov
2009-12-07skip walkboxes that contain source or destination point.Vladimir Menshakov
2009-12-07show main menu by f5 buttonVladimir Menshakov
2009-12-05fixed multiline message positioningVladimir Menshakov
2009-12-05do not use walkbox more than once.Vladimir Menshakov
2009-12-03added original-like pathfinding.Vladimir Menshakov
2009-12-01find out the meaning of the rest 4 bytes in walkbox structureVladimir Menshakov
2009-12-01use selected object with both mouse buttons as in original gameVladimir Menshakov
2009-12-01display '&' next to the object name as in original game.Vladimir Menshakov
2009-11-24Added Doxygen comments for the various engine namespaces (currently mostly wi...Max Horn
2009-11-22minor callback fixesVladimir Menshakov
2009-11-22do not decrement timer while scene is busyVladimir Menshakov
2009-11-22fixed first mansion attempt animationsVladimir Menshakov
2009-11-20do not trigger any events while scene id == -1Vladimir Menshakov
2009-11-18more missing callbacksVladimir Menshakov
2009-11-18use actual actor position for overlay positioning to avoid z-order glitches.Vladimir Menshakov
2009-11-18minor textual fixesVladimir Menshakov
2009-11-17added face animation for the messagesVladimir Menshakov
2009-11-17added kEffect for screen shaking, fixed barman callbackVladimir Menshakov
2009-11-17removed noisy debugVladimir Menshakov
2009-11-17implemented real zooming in forest houseVladimir Menshakov
2009-11-17implemented zoomed renderingVladimir Menshakov
2009-11-17guard surface list from the sizes of zeroVladimir Menshakov
2009-11-17added SurfaceList, ported overlay to it, fixed many z-order issues. (found me...Vladimir Menshakov
2009-11-17corrected scene 7 hackVladimir Menshakov
2009-11-17found strange hack about room 7 and overlay.Vladimir Menshakov
2009-11-17corrected overlay z-order based on bottom coordinate (fixes chair in captain'...Vladimir Menshakov
2009-11-17fixed backtrace matrix initializationVladimir Menshakov
2009-11-17reverted old z-orderVladimir Menshakov