Age | Commit message (Collapse) | Author | |
---|---|---|---|
2016-05-18 | TINSEL: Fix out-of-bounds array access | Eugene Sandulenko | |
2016-05-11 | TINSEL: Safer string manipulation | Eugene Sandulenko | |
2016-05-09 | TINSEL: Fix number of buffer overruns | Eugene Sandulenko | |
2014-02-18 | TINSEL: Make GPL headers consistent in themselves. | Johannes Schickel | |
2013-04-26 | TINSEL: Reorder loop condition to fix out-of-bounds access | Torbjörn Andersson | |
This should fix CID 1003943 and CID 1003944. | |||
2012-12-11 | TINSEL: Add resource handling of the BE resources in DW1 Mac | Filippos Karapetis | |
This is the second attempt. All the BE resources of DW1 Mac are handled correctly now. Added READ_16, READ_32, FROM_16, FROM_32 and TO_32 to handle all of the different cases where endianess is already handled. Note that the game scripts are LE, so these haven't been changed | |||
2012-12-10 | TINSEL: Add a WIP BE To LE SCN file conversion code (unfinished) | Filippos Karapetis | |
This is a cleaner approach to handle the Mac version of DW1 (demo and full versions - refer to bug #3110936). This way, we can keep the game engine as LE even with the Mac BE resource files. Both the demo and the full version progress up to drawing the scene graphics now and crash because of the currently unhandled bitmap chunk. | |||
2012-12-03 | TINSEL: Fix misleading comment | Torbjörn Andersson | |
I missed these in my scroll wheel pull request, but better late than never. | |||
2012-11-24 | TINSEL: Add scrollwheel support to save/load and inventory | Torbjörn Andersson | |
2012-11-22 | TINSEL: Fix inventory scrollbar handle position | Torbjörn Andersson | |
The scrollbar handle was one pixel too far to the left, and the topmost position was off by one as well. I've verified this to the best of my ability. I've compared it visually in DOSBox (which is a bit tricky for Discworld 2, but I think it's right now), and against the initial Tinsel v1 source code that was added to ScummVM. I don't know what the initial Tinsel v2 source code looked like, though. | |||
2012-11-22 | TINSEL: Fix inventory scrolling | Torbjörn Andersson | |
Adjusted NM_SLIDE_INSET and NM_SLIDE_THICKNESS to make the inventory scrollbar work as it did before Tinsel v1 and v2 were combined. The scrollbar worked before, but you had to click a bit to the left of it to operate it. It's the only place in the code where these constants are used, so it should not break anything else. | |||
2012-08-06 | TINSEL: Fixed portability issue with earlier savegames | Paul Gilbert | |
2012-07-15 | TINSEL: Fix bug #3541745 - "DW: PSX version has a too small Re-Start window" | Filippos Karapetis | |
2012-07-15 | TINSEL: Fix bug #3459999 - "TINSEL: DW Crash in Subtitle Menu" | Filippos Karapetis | |
2012-05-17 | TINSEL: Refactored Tinsel engine to use the Common coroutine scheduler | Paul Gilbert | |
2012-02-22 | TINSEL: Rename globals to add g_ prefix. | Alyssa Milburn | |
2011-05-25 | ALL: initialise -> initialize | Matthew Hoops | |
2011-05-12 | GIT: Clean up: Suppress SVN tags, now useless | strangerke | |
2011-04-28 | JANITORIAL: Reduce header dependencies in shared code | Ori Avtalion | |
Some backends may break as I only compiled SDL | |||
2011-04-14 | ALL: centre -> center | Max Horn | |
2011-04-14 | ALL: colour -> color | Max Horn | |
2010-11-20 | TINSEL: Preliminary functionality for reading BE data files | Paul Gilbert | |
svn-id: r54392 | |||
2010-11-16 | TINSEL: Mark all (?) global vars with a FIXME comment | Max Horn | |
Use of global vars is what prevents RTL from working in Tinsel (and probably in other engines). More specifically, the fact that many global vars are not explicitly inited when the engine is (re)launched. svn-id: r54262 | |||
2010-10-30 | TINSEL: Remove unnecessary CORO_PARAM from ObjectTextOut | Max Horn | |
As a nice side effect, this gets rid of 25 out of 64 occurrences of nullContext in the TINSEL code. svn-id: r53935 | |||
2009-11-09 | TINSEL: cleanup | Max Horn | |
svn-id: r45787 | |||
2009-11-09 | TINSEL: Mark all functions in dialogs.cpp explicitly as public (=extern) or ↵ | Max Horn | |
private (=static) svn-id: r45785 | |||
2009-11-09 | TINSEL: Add EnablePointing() & DisablePointing() to pdisplay.h; turn ↵ | Max Horn | |
DisablePointing from a coroutine into a plain function svn-id: r45782 | |||
2009-11-02 | TINSEL: Small correction to the previous hotfix for _vm->_config crash | Max Horn | |
svn-id: r45621 | |||
2009-11-02 | TINSEL: Fix regression caused by the introduction of _vm->_config; proper ↵ | Max Horn | |
fix will be introduced later, when dialogs.cpp gets objectified svn-id: r45620 | |||
2009-11-02 | TINSEL: Turn config code into a simple C++ class | Max Horn | |
svn-id: r45617 | |||
2009-11-02 | Changed foo(void) to foo() in almost all non-backend source files | Max Horn | |
svn-id: r45616 | |||
2009-10-27 | TINSEL: Change MemoryAllocFixed to return a (kind of fake) MEM_NODE pointer; ↵ | Max Horn | |
add MemoryDeinit() svn-id: r45426 | |||
2009-10-26 | TINSEL: Remove DWM_FIXED and add new MemoryAllocFixed() function | Max Horn | |
svn-id: r45401 | |||
2009-10-26 | TINSEL: cleanup | Max Horn | |
svn-id: r45400 | |||
2009-10-26 | TINSEL: Cleanup | Max Horn | |
svn-id: r45398 | |||
2009-10-20 | TINSEL: Fix apparent bug (?) in the support for the 5 flags version(s) | Max Horn | |
svn-id: r45271 | |||
2009-10-20 | TINSEL: Make lots of stuff in dialogs.cpp static | Max Horn | |
svn-id: r45270 | |||
2009-10-08 | Change doxygen inline comments from "//!" to "///" as proposed on -devel | Max Horn | |
svn-id: r44802 | |||
2009-10-04 | Change a couple places from 'end of namespace' to 'End of namespace', for ↵ | Max Horn | |
consistency svn-id: r44634 | |||
2009-09-24 | TINSEL: Fixed some warnings about unreachable code | Filippos Karapetis | |
svn-id: r44295 | |||
2009-05-31 | The error() and warning() functions add ! and newline automatically. (I didn't | Torbjörn Andersson | |
look at debug() and debugC(), since I'm really bored with this now. :-) svn-id: r41061 | |||
2009-04-27 | Fixed a method name clash, and changed the Restart dialog to properly use ↵ | Paul Gilbert | |
the renamed method, rather than just setting the global variable directly svn-id: r40158 | |||
2009-03-21 | Converted some leftover tinselV1 code, so that the engine builds when DEBUG ↵ | Filippos Karapetis | |
is set svn-id: r39598 | |||
2009-03-15 | Moved Tinsel::Serializer to Common::Serializer, so that I can use it in the ↵ | Max Horn | |
SCI engine svn-id: r39428 | |||
2009-03-07 | Whitespace cleanup: Convert space followed by tab to just tab | Max Horn | |
svn-id: r39203 | |||
2009-03-01 | add virtual keyboard backend hints for savegame name | Kostas Nakos | |
svn-id: r39056 | |||
2009-01-01 | Whoa! Removing trailing spaces. | Eugene Sandulenko | |
svn-id: r35648 | |||
2008-12-11 | Cleanup. (Removed define and checks for USE_3FLAGS/USE_4FLAGS/USE_5FLAGS) | Johannes Schickel | |
svn-id: r35306 | |||
2008-12-11 | Fix for bug #2412503 "DW1: Subtitle menu not working (Multi-language version)". | Johannes Schickel | |
svn-id: r35300 | |||
2008-12-07 | Added code differences for DW1 demo to allow the first game screen to start | Paul Gilbert | |
svn-id: r35268 |