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author | Max Horn | 2011-04-14 14:12:27 +0200 |
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committer | Max Horn | 2011-04-14 14:12:35 +0200 |
commit | 84184aabc00251374a181fe296487619afa779ed (patch) | |
tree | 6e635dcaf2300d979e6ad1be9a5e9e0ec653df4a /engines/tinsel/dialogs.cpp | |
parent | 64c4e65201ca3097cc25b295359683eafaf25b07 (diff) | |
download | scummvm-rg350-84184aabc00251374a181fe296487619afa779ed.tar.gz scummvm-rg350-84184aabc00251374a181fe296487619afa779ed.tar.bz2 scummvm-rg350-84184aabc00251374a181fe296487619afa779ed.zip |
ALL: colour -> color
Diffstat (limited to 'engines/tinsel/dialogs.cpp')
-rw-r--r-- | engines/tinsel/dialogs.cpp | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/engines/tinsel/dialogs.cpp b/engines/tinsel/dialogs.cpp index 73cad7a68f..64e54ada72 100644 --- a/engines/tinsel/dialogs.cpp +++ b/engines/tinsel/dialogs.cpp @@ -449,7 +449,7 @@ static bool bMoveOnUnHide; // Set before start of conversation //----- Data pertinant to configure (incl. load/save game) ----- -#define COL_MAINBOX TBLUE1 // Base blue colour +#define COL_MAINBOX TBLUE1 // Base blue color #define COL_BOX TBLUE1 #define COL_HILIGHT TBLUE4 @@ -1639,7 +1639,7 @@ static void Select(int i, bool force) { switch (cd.box[i].boxType) { case RGROUP: iconArray[HL2] = RectangleObject(BgPal(), - (TinselV2 ? HighlightColour() : COL_HILIGHT), cd.box[i].w, cd.box[i].h); + (TinselV2 ? HighlightColor() : COL_HILIGHT), cd.box[i].w, cd.box[i].h); MultiInsertObject(GetPlayfieldList(FIELD_STATUS), iconArray[HL2]); MultiSetAniXY(iconArray[HL2], InvD[ino].inventoryX + cd.box[i].xpos, @@ -2277,7 +2277,7 @@ static void InvBoxes(bool InBody, int curX, int curY) { cd.box[cd.pointBox].boxType == AATBUT || cd.box[cd.pointBox].boxType == AABUT) { iconArray[HL1] = RectangleObject(BgPal(), - (TinselV2 ? HighlightColour() : COL_HILIGHT), + (TinselV2 ? HighlightColor() : COL_HILIGHT), cd.box[cd.pointBox].w, cd.box[cd.pointBox].h); MultiInsertObject(GetPlayfieldList(FIELD_STATUS), iconArray[HL1]); MultiSetAniXY(iconArray[HL1], @@ -2736,7 +2736,7 @@ static void AddBox(int *pi, const int i) { break; // Give us a box - iconArray[*pi] = RectangleObject(BgPal(), TinselV2 ? BoxColour() : COL_BOX, + iconArray[*pi] = RectangleObject(BgPal(), TinselV2 ? BoxColor() : COL_BOX, cd.box[i].w, cd.box[i].h); MultiInsertObject(GetPlayfieldList(FIELD_STATUS), iconArray[*pi]); MultiSetAniXY(iconArray[*pi], x, y); |