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scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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pcode.h
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Author
2014-02-18
TINSEL: Make GPL headers consistent in themselves.
Johannes Schickel
2012-05-17
TINSEL: Refactored Tinsel engine to use the Common coroutine scheduler
Paul Gilbert
2011-10-20
TINSEL: Cleaner fix for bug #2893946 - Psychiatrist savegame problem
Paul Gilbert
2011-05-25
ALL: initialise -> initialize
Matthew Hoops
2011-05-12
GIT: Clean up: Suppress SVN tags, now useless
strangerke
2011-04-28
JANITORIAL: Format forward declarations to follow convention
Ori Avtalion
2010-02-15
TINSEL: Cleanup the 'script workaround' code a bit.
Max Horn
2009-11-02
Changed foo(void) to foo() in almost all non-backend source files
Max Horn
2009-10-08
Change doxygen inline comments from "//!" to "///" as proposed on -devel
Max Horn
2009-10-04
Change a couple places from 'end of namespace' to 'End of namespace', for con...
Max Horn
2009-07-15
Created a system for inserting arbitrary code fragments into game scripts, an...
Paul Gilbert
2009-03-15
Moved Tinsel::Serializer to Common::Serializer, so that I can use it in the S...
Max Horn
2009-03-07
Whitespace cleanup: Convert space followed by tab to just tab
Max Horn
2009-01-01
Whoa! Removing trailing spaces.
Eugene Sandulenko
2008-12-01
Merged the tinsel 2 engine with tinsel 1. Both Discworld 1 and Discworld 2 sh...
Filippos Karapetis
2008-07-25
TINSEL: Got rid of PIMAGE, PINT_CONTEXT, PINV_OBJECT, PINV_DEF, PCONFBOX, PCO...
Max Horn
2008-07-23
Added Tinsel engine to main repos (no news item for it ON PURPOSE)
Max Horn