Age | Commit message (Collapse) | Author | |
---|---|---|---|
2008-12-20 | Fixed loading Discworld 2 savegames from GMM. | Johannes Schickel | |
svn-id: r35453 | |||
2008-12-12 | - Save games are now listed from oldest to newest in the GMM load dialog for ↵ | Filippos Karapetis | |
tinsel games, like in other engines - Added some disabled code for saving through the GMM (still incomplete) svn-id: r35316 | |||
2008-12-02 | - Set the maximum number of save games in DW1 and DW2 to 100, up from 30 | Filippos Karapetis | |
- It's now possible to load and delete save games using the GMM (although not through the launcher screen yet) svn-id: r35207 | |||
2008-12-01 | Merged the tinsel 2 engine with tinsel 1. Both Discworld 1 and Discworld 2 ↵ | Filippos Karapetis | |
should be completable svn-id: r35196 | |||
2008-10-12 | Fix warning | Max Horn | |
svn-id: r34780 | |||
2008-09-01 | TINSEL: Enabled listSaves support | Max Horn | |
svn-id: r34263 | |||
2008-07-30 | Make sure that save game descriptions are 0-terminated | Filippos Karapetis | |
svn-id: r33438 | |||
2008-07-23 | Added Tinsel engine to main repos (no news item for it ON PURPOSE) | Max Horn | |
svn-id: r33230 |