aboutsummaryrefslogtreecommitdiff
path: root/engines/tinsel/saveload.cpp
AgeCommit message (Expand)Author
2016-11-29ALL: game state => saved gameBen Castricum
2016-05-31TINSEL: Fix illegal memory reads.Eugene Sandulenko
2016-05-11TINSEL: Safer string manipulationEugene Sandulenko
2014-02-18TINSEL: Make GPL headers consistent in themselves.Johannes Schickel
2013-01-02TINSEL: Fix another Clang analyzer warningTorbjörn Andersson
2012-09-26JANITORIAL: Remove trailing whitespaces.Johannes Schickel
2012-08-06TINSEL: Fixed portability issue with earlier savegamesPaul Gilbert
2012-02-22TINSEL: Rename globals to add g_ prefix.Alyssa Milburn
2012-02-11TINSEL: Added extra fields to the savegame header for SCN/GRA usage and languagePaul Gilbert
2011-12-08TINSEL: Replace usage of 'goto'.D G Turner
2011-10-18TINSEL: Bugfix for restoring DW1 savegames with a saved scenePaul Gilbert
2011-08-07TINSEL: Use SAVEGAME_ID when getting savegame info, if a VM is instantiatedFilippos Karapetis
2011-08-07TINSEL: Fixed deleting saved games from the launcher (bug #3387551)Filippos Karapetis
2011-06-20ALL: Remove trailing whitespacesMax Horn
2011-06-13I18N: Make many more GUI MessageDialog strings translatableThierry Crozat
2011-05-12GIT: Clean up: Suppress SVN tags, now uselessstrangerke
2011-05-10TINSEL: Cleanup reel saving codeMax Horn
2011-04-28JANITORIAL: Reduce header dependencies in shared codeOri Avtalion
2011-04-14ALL: colour -> colorMax Horn
2011-04-10TINSEL: Merged NewName() inside DoSave() in order to remove a static varmd5
2010-11-16TINSEL: Mark all (?) global vars with a FIXME commentMax Horn
2010-10-31TINSEL: cleanupMax Horn
2010-06-06Bugfix for #2974817 - Mad Drongo Animation MalfunctionPaul Gilbert
2010-05-18Replace some strncpy usages with Common::strlcpy.Johannes Schickel
2010-03-18COMMON: Get rid of Common::StringListMax Horn
2010-03-18TINSEL: Change SaveSceneSsData from char* to SAVED_DATA*Max Horn
2009-12-15Got rid of ReadStream::ioFailed()Max Horn
2009-11-02Changed foo(void) to foo() in almost all non-backend source filesMax Horn
2009-10-08Introduce a new struct TimeDate, replacing struct tm in client code. May lead...Max Horn
2009-10-04Change a couple places from 'end of namespace' to 'End of namespace', for con...Max Horn
2009-08-02Show a message if saving or loading a game fails.Torbjörn Andersson
2009-07-20Bugfix for hangs on scene changes in Discworld 1 after having loaded a savega...Paul Gilbert
2009-05-29Changed SaveFileManager methods to take Common::String params (instead of cha...Max Horn
2009-05-19COMMON: Removed Stream::ioFailed() and clearIOFailed(), as they are deprecate...Max Horn
2009-03-15Moved Tinsel::Serializer to Common::Serializer, so that I can use it in the S...Max Horn
2009-03-12TINSEL: Added Serializer::skip() convenience methodMax Horn
2009-01-28Silence GCC warning.Torbjörn Andersson
2009-01-01Whoa! Removing trailing spaces.Eugene Sandulenko
2008-12-20Fixed loading Discworld 2 savegames from GMM.Johannes Schickel
2008-12-12- Save games are now listed from oldest to newest in the GMM load dialog for ...Filippos Karapetis
2008-12-02- Set the maximum number of save games in DW1 and DW2 to 100, up from 30Filippos Karapetis
2008-12-01Merged the tinsel 2 engine with tinsel 1. Both Discworld 1 and Discworld 2 sh...Filippos Karapetis
2008-10-12Fix warningMax Horn
2008-09-01TINSEL: Enabled listSaves supportMax Horn
2008-07-30Make sure that save game descriptions are 0-terminatedFilippos Karapetis
2008-07-23Added Tinsel engine to main repos (no news item for it ON PURPOSE)Max Horn