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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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tinsel
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saveload.cpp
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Author
2016-11-29
ALL: game state => saved game
Ben Castricum
2016-05-31
TINSEL: Fix illegal memory reads.
Eugene Sandulenko
2016-05-11
TINSEL: Safer string manipulation
Eugene Sandulenko
2014-02-18
TINSEL: Make GPL headers consistent in themselves.
Johannes Schickel
2013-01-02
TINSEL: Fix another Clang analyzer warning
Torbjörn Andersson
2012-09-26
JANITORIAL: Remove trailing whitespaces.
Johannes Schickel
2012-08-06
TINSEL: Fixed portability issue with earlier savegames
Paul Gilbert
2012-02-22
TINSEL: Rename globals to add g_ prefix.
Alyssa Milburn
2012-02-11
TINSEL: Added extra fields to the savegame header for SCN/GRA usage and language
Paul Gilbert
2011-12-08
TINSEL: Replace usage of 'goto'.
D G Turner
2011-10-18
TINSEL: Bugfix for restoring DW1 savegames with a saved scene
Paul Gilbert
2011-08-07
TINSEL: Use SAVEGAME_ID when getting savegame info, if a VM is instantiated
Filippos Karapetis
2011-08-07
TINSEL: Fixed deleting saved games from the launcher (bug #3387551)
Filippos Karapetis
2011-06-20
ALL: Remove trailing whitespaces
Max Horn
2011-06-13
I18N: Make many more GUI MessageDialog strings translatable
Thierry Crozat
2011-05-12
GIT: Clean up: Suppress SVN tags, now useless
strangerke
2011-05-10
TINSEL: Cleanup reel saving code
Max Horn
2011-04-28
JANITORIAL: Reduce header dependencies in shared code
Ori Avtalion
2011-04-14
ALL: colour -> color
Max Horn
2011-04-10
TINSEL: Merged NewName() inside DoSave() in order to remove a static var
md5
2010-11-16
TINSEL: Mark all (?) global vars with a FIXME comment
Max Horn
2010-10-31
TINSEL: cleanup
Max Horn
2010-06-06
Bugfix for #2974817 - Mad Drongo Animation Malfunction
Paul Gilbert
2010-05-18
Replace some strncpy usages with Common::strlcpy.
Johannes Schickel
2010-03-18
COMMON: Get rid of Common::StringList
Max Horn
2010-03-18
TINSEL: Change SaveSceneSsData from char* to SAVED_DATA*
Max Horn
2009-12-15
Got rid of ReadStream::ioFailed()
Max Horn
2009-11-02
Changed foo(void) to foo() in almost all non-backend source files
Max Horn
2009-10-08
Introduce a new struct TimeDate, replacing struct tm in client code. May lead...
Max Horn
2009-10-04
Change a couple places from 'end of namespace' to 'End of namespace', for con...
Max Horn
2009-08-02
Show a message if saving or loading a game fails.
Torbjörn Andersson
2009-07-20
Bugfix for hangs on scene changes in Discworld 1 after having loaded a savega...
Paul Gilbert
2009-05-29
Changed SaveFileManager methods to take Common::String params (instead of cha...
Max Horn
2009-05-19
COMMON: Removed Stream::ioFailed() and clearIOFailed(), as they are deprecate...
Max Horn
2009-03-15
Moved Tinsel::Serializer to Common::Serializer, so that I can use it in the S...
Max Horn
2009-03-12
TINSEL: Added Serializer::skip() convenience method
Max Horn
2009-01-28
Silence GCC warning.
Torbjörn Andersson
2009-01-01
Whoa! Removing trailing spaces.
Eugene Sandulenko
2008-12-20
Fixed loading Discworld 2 savegames from GMM.
Johannes Schickel
2008-12-12
- Save games are now listed from oldest to newest in the GMM load dialog for ...
Filippos Karapetis
2008-12-02
- Set the maximum number of save games in DW1 and DW2 to 100, up from 30
Filippos Karapetis
2008-12-01
Merged the tinsel 2 engine with tinsel 1. Both Discworld 1 and Discworld 2 sh...
Filippos Karapetis
2008-10-12
Fix warning
Max Horn
2008-09-01
TINSEL: Enabled listSaves support
Max Horn
2008-07-30
Make sure that save game descriptions are 0-terminated
Filippos Karapetis
2008-07-23
Added Tinsel engine to main repos (no news item for it ON PURPOSE)
Max Horn