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path: root/engines/tinsel/savescn.cpp
AgeCommit message (Collapse)Author
2009-11-02TINSEL: Add isValidObject(OBJECT *obj) function; make objectList & currentCD ↵Max Horn
static vars; merge two logic blocks ('ifs') in DoRestoreSceneFrame svn-id: r45618
2009-11-02Changed foo(void) to foo() in almost all non-backend source filesMax Horn
svn-id: r45616
2009-10-26TINSEL: Remove MemoryHandle(), some unneeded #includes and the return value ↵Max Horn
of MemoryReAlloc() svn-id: r45408
2009-10-04Change a couple places from 'end of namespace' to 'End of namespace', for ↵Max Horn
consistency svn-id: r44634
2009-01-01Whoa! Removing trailing spaces.Eugene Sandulenko
svn-id: r35648
2008-12-20Fixed loading Discworld 2 savegames from GMM.Johannes Schickel
svn-id: r35453
2008-12-12- Save games are now listed from oldest to newest in the GMM load dialog for ↵Filippos Karapetis
tinsel games, like in other engines - Added some disabled code for saving through the GMM (still incomplete) svn-id: r35316
2008-12-01Merged the tinsel 2 engine with tinsel 1. Both Discworld 1 and Discworld 2 ↵Filippos Karapetis
should be completable svn-id: r35196
2008-07-25TINSEL: Fixed forgotten ClearScreen(0) callMax Horn
svn-id: r33281
2008-07-24Moved scheduler / process managment code into a new class SchedulerMax Horn
svn-id: r33259
2008-07-23Added Tinsel engine to main repos (no news item for it ON PURPOSE)Max Horn
svn-id: r33230