Age | Commit message (Collapse) | Author | |
---|---|---|---|
2014-02-18 | TINSEL: Make GPL headers consistent in themselves. | Johannes Schickel | |
2012-12-11 | TINSEL: Add resource handling of the BE resources in DW1 Mac | Filippos Karapetis | |
This is the second attempt. All the BE resources of DW1 Mac are handled correctly now. Added READ_16, READ_32, FROM_16, FROM_32 and TO_32 to handle all of the different cases where endianess is already handled. Note that the game scripts are LE, so these haven't been changed | |||
2012-02-22 | TINSEL: Rename globals to add g_ prefix. | Alyssa Milburn | |
2011-05-12 | GIT: Clean up: Suppress SVN tags, now useless | strangerke | |
2011-04-28 | JANITORIAL: Reduce header dependencies in shared code | Ori Avtalion | |
Some backends may break as I only compiled SDL | |||
2010-11-20 | TINSEL: Preliminary functionality for reading BE data files | Paul Gilbert | |
svn-id: r54392 | |||
2010-11-16 | TINSEL: Mark all (?) global vars with a FIXME comment | Max Horn | |
Use of global vars is what prevents RTL from working in Tinsel (and probably in other engines). More specifically, the fact that many global vars are not explicitly inited when the engine is (re)launched. svn-id: r54262 | |||
2010-07-16 | Cleanup. | Torbjörn Andersson | |
svn-id: r50924 | |||
2009-12-15 | Got rid of ReadStream::ioFailed() | Max Horn | |
svn-id: r46379 | |||
2009-11-02 | Changed foo(void) to foo() in almost all non-backend source files | Max Horn | |
svn-id: r45616 | |||
2009-10-27 | TINSEL: Formatting cleanup, remove a dead var, tweaked comment to ↵ | Max Horn | |
Get/SetNoBlocking svn-id: r45450 | |||
2009-10-26 | TINSEL: Cleanup | Max Horn | |
svn-id: r45398 | |||
2009-10-04 | Change a couple places from 'end of namespace' to 'End of namespace', for ↵ | Max Horn | |
consistency svn-id: r44634 | |||
2009-05-31 | The error() and warning() functions add ! and newline automatically. (I didn't | Torbjörn Andersson | |
look at debug() and debugC(), since I'm really bored with this now. :-) svn-id: r41061 | |||
2009-04-25 | Added code to enable Discworld 2 to play directly from the CD (only the ↵ | Paul Gilbert | |
first CD - Cd swap still doesn't work) or from files copied to the hard disk without the .smp/txt/idx files being properly renamed (again only for the first Cd). svn-id: r40141 | |||
2009-03-07 | Whitespace cleanup: Convert space followed by tab to just tab | Max Horn | |
svn-id: r39203 | |||
2009-01-17 | Since users need to rename the sound and index files in DW2, throw nice GUI ↵ | Filippos Karapetis | |
error messages when these files are not found before dying with an error svn-id: r35886 | |||
2009-01-01 | Whoa! Removing trailing spaces. | Eugene Sandulenko | |
svn-id: r35648 | |||
2008-12-14 | Minor bugfix to string display in DW1 demo | Paul Gilbert | |
svn-id: r35354 | |||
2008-12-07 | Added code differences for DW1 demo to allow the first game screen to start | Paul Gilbert | |
svn-id: r35268 | |||
2008-12-01 | Merged the tinsel 2 engine with tinsel 1. Both Discworld 1 and Discworld 2 ↵ | Filippos Karapetis | |
should be completable svn-id: r35196 | |||
2008-07-23 | Added Tinsel engine to main repos (no news item for it ON PURPOSE) | Max Horn | |
svn-id: r33230 |