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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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tinsel
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Author
2009-02-19
Fix #2614150 - DW2: Repeating SFX that should stop/pause don't
Joost Peters
2009-02-15
Proper endianness handling in MatchingLevels().
Joost Peters
2009-02-15
- Replace OSystem::clearScreen with OSystem::fillScreen as discussed on -devel.
Johannes Schickel
2009-02-07
Handle endianness difference in RestoreActorReels() -- fixes bug 2569407 - DW...
Joost Peters
2009-02-04
correct endianness in SetActorRGB()
Joost Peters
2009-02-04
Fix palette on big endian
Joost Peters
2009-02-04
DW2/Tinsel2 endian fixes. Apart from some palette glitches the game is playa...
Joost Peters
2009-02-04
DW2 endian fixes
Joost Peters
2009-02-04
endian fix
Joost Peters
2009-02-02
Fixed warning about implicit signed -> unsigned integer conversion
Max Horn
2009-02-02
endian safety
Joost Peters
2009-02-02
t2PlayReel() endian fixes
Joost Peters
2009-02-02
more endian fixes
Joost Peters
2009-02-01
endian fix
Joost Peters
2009-01-30
Renamed SpecialDebugLevel to DebugChannel
Max Horn
2009-01-29
Moved AdvancedDetector from common/ to engines/
Max Horn
2009-01-29
A ton of code formatting fixes; also fixed warnings about single line loops l...
Max Horn
2009-01-28
Silence GCC warning.
Torbjörn Andersson
2009-01-27
cleanup
Max Horn
2009-01-25
Fixed warning.
Torbjörn Andersson
2009-01-25
some DW2 endian fixes
Joost Peters
2009-01-24
fixing #2531282: don't fall back to a real audio CD when playing enhanced mid...
Willem Jan Palenstijn
2009-01-20
Mention that kSupportsRTL is problematic in tinsel
Filippos Karapetis
2009-01-20
Implemented loading from the command line and the GMM for tinsel (kSupportsLo...
Filippos Karapetis
2009-01-20
Fix another warning
Max Horn
2009-01-20
Some WIP code for the kSupportsLoadingDuringStartup engine feature
Filippos Karapetis
2009-01-17
Since users need to rename the sound and index files in DW2, throw nice GUI e...
Filippos Karapetis
2009-01-14
Fix for non-looped tracks of the music enhancement project. Also, got rid of ...
Filippos Karapetis
2009-01-12
Don't call _mixer->stopAll() when changing scenes, as this stops the enhanced...
Filippos Karapetis
2009-01-12
Cleanup
Filippos Karapetis
2009-01-12
Imitate the way the original game is playing MIDI tracks when playing enhance...
Filippos Karapetis
2009-01-12
Added support for the Discworld 1 Music Enhancement project. Big thanks to Ja...
Filippos Karapetis
2009-01-01
Whoa! Removing trailing spaces.
Eugene Sandulenko
2008-12-27
Added extra endian conversion. This may fix bug #2462700
Paul Gilbert
2008-12-24
add comment for clarification
Joost Peters
2008-12-24
on systems that need alignment, allocate chunks that are a multiple of 4 to e...
Joost Peters
2008-12-23
change PPINIT's bools to uint8 to fix crash on OSX (see revision 33285 - must...
Joost Peters
2008-12-23
endian fixes
Joost Peters
2008-12-21
Reduced the memory allocated for DW1 and DW1 demo by 5MB
Filippos Karapetis
2008-12-21
Disable loading from command line again, it seems it only worked for saves, w...
Johannes Schickel
2008-12-20
- Added comment about error check when loading save on startup
Johannes Schickel
2008-12-20
Implemented support for loading saves from launcher / via command line.
Johannes Schickel
2008-12-20
Fixed loading Discworld 2 savegames from GMM.
Johannes Schickel
2008-12-17
move necessary code outside of assert
Willem Jan Palenstijn
2008-12-16
Add target for CD demo of Discworld 1.
Travis Howell
2008-12-14
Removed the comment about the DW1 Demo not being supported
Paul Gilbert
2008-12-14
Minor bugfix to string display in DW1 demo
Paul Gilbert
2008-12-13
Workaround to correctly return control to the player in the DW1 Demo after us...
Paul Gilbert
2008-12-13
Bugfixes for text display and animations in DW1 demo
Paul Gilbert
2008-12-13
Added handling for record differences in the hotspot/polygon format in DW1 Demo
Paul Gilbert
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