Age | Commit message (Expand) | Author |
2012-12-10 | TINSEL: Revert most of the engine BE resource handling code | Filippos Karapetis |
2012-12-03 | TINSEL: Fix misleading comment | Torbjörn Andersson |
2012-12-03 | Merge pull request #294 from eriktorbjorn/tinsel-scrollwheel | David Turner |
2012-12-01 | TINSEL: Start handling the BE resources of the Mac versions of DW1 | Filippos Karapetis |
2012-11-24 | TINSEL: Add scrollwheel support to save/load and inventory | Torbjörn Andersson |
2012-11-22 | TINSEL: Fix typo in comment | Torbjörn Andersson |
2012-11-22 | TINSEL: Fix inventory scrollbar handle position | Torbjörn Andersson |
2012-11-22 | TINSEL: Fix inventory scrolling | Torbjörn Andersson |
2012-09-26 | JANITORIAL: Remove trailing whitespaces. | Johannes Schickel |
2012-09-03 | TINSEL: Fix bug #3541542 - "DW: PSX version dies when pressing ESC in intro" | Filippos Karapetis |
2012-08-06 | TINSEL: Fixed portability issue with earlier savegames | Paul Gilbert |
2012-07-15 | TINSEL: Fix bug #3541745 - "DW: PSX version has a too small Re-Start window" | Filippos Karapetis |
2012-07-15 | TINSEL: Change SetMidiVolume() so that it doesn't start/stop music tracks | Filippos Karapetis |
2012-07-15 | TINSEL: Fix bug #3459999 - "TINSEL: DW Crash in Subtitle Menu" | Filippos Karapetis |
2012-07-15 | TINSEL: Remove the GF_BIG_ENDIAN flag | Filippos Karapetis |
2012-07-15 | TINSEL: Remove the GF_CD and GF_FLOPPY flags | Filippos Karapetis |
2012-07-15 | TINSEL: Reorder the detection entries to split the DW1 and DW2 entries | Filippos Karapetis |
2012-07-15 | TINSEL: Remove the GF_DEMO flag | Filippos Karapetis |
2012-07-15 | TINSEL: Added script workaround for #3543624 - DW1 PSX demo idle animation | Paul Gilbert |
2012-07-14 | TINSEL: Cleanup | Filippos Karapetis |
2012-07-11 | TINSEL: Added MD5 detection entries for Discworld 1 Polish translation | Paul Gilbert |
2012-07-09 | TINSEL: Fix bug #3541230 - "DW: PSX version locks up after using the book" | Filippos Karapetis |
2012-06-07 | TINSEL: Remove unused member _scheduler in TinselEngine. | Johannes Schickel |
2012-05-17 | TINSEL: Fix compiler warning | Paul Gilbert |
2012-05-17 | TINSEL: Refactored Tinsel engine to use the Common coroutine scheduler | Paul Gilbert |
2012-05-17 | COMMON: Moved the Tinsel Coroutine code into it's own Common class | Paul Gilbert |
2012-05-03 | TINSEL: Add basic PSX SEQ playback support | Matthew Hoops |
2012-05-03 | TINSEL: Capitalize 'demo' | Matthew Hoops |
2012-02-22 | TINSEL: Rename globals to add g_ prefix. | Alyssa Milburn |
2012-02-15 | JANITORIAL: Fix missing whitespace in pointer cast | Tarek Soliman |
2012-02-15 | JANITORIAL: Fix whitespace in pointer template arg | Tarek Soliman |
2012-02-11 | TINSEL: Added extra fields to the savegame header for SCN/GRA usage and language | Paul Gilbert |
2011-12-30 | TINSEL: Take advantage of KeyState::hasFlags. | Johannes Schickel |
2011-12-08 | TINSEL: Replace usage of 'goto'. | D G Turner |
2011-11-16 | LAUNCHER: Introduce GUIO0() in order to replace GUIO1(GUIO_NONE) | Strangerke |
2011-11-16 | COMMON: Rename Common::set_to to Common::fill. | Johannes Schickel |
2011-11-14 | TINSEL: Don't leak _curChunk on exit. | Alyssa Milburn |
2011-10-24 | LAUNCHER: Add GUIO_NOASPECT to tinsel | Strangerke |
2011-10-23 | AD: Switched rest of the engines to new GUIO | Eugene Sandulenko |
2011-10-20 | TINSEL: Cleaner fix for bug #2893946 - Psychiatrist savegame problem | Paul Gilbert |
2011-10-18 | TINSEL: Bugfix for restoring DW1 savegames with a saved scene | Paul Gilbert |
2011-10-16 | TINSEL: Revert of prior commits for #2893946 | Paul Gilbert |
2011-10-14 | TINSEL: Alter previous DW1 bugfix so that DW2 still works properly | Paul Gilbert |
2011-10-13 | TINSEL: Fix #3422433 ("DW2: US version uses UK graphics") | Torbjörn Andersson |
2011-10-04 | TINSEL: Bugfix for #2893946 - DW1 psychiatrist scene isn't playing | Paul Gilbert |
2011-09-08 | TINSEL: Made some static data const. | Johannes Schickel |
2011-08-24 | AUDIO: Rename Vag to XA | Matthew Hoops |
2011-08-13 | Merge pull request #63 from tsoliman/detection-tables | Filippos Karapetis |
2011-08-08 | TINSEL: Code formatting | Max Horn |
2011-08-07 | TINSEL: Use SAVEGAME_ID when getting savegame info, if a VM is instantiated | Filippos Karapetis |