Age | Commit message (Collapse) | Author | |
---|---|---|---|
2009-03-12 | TINSEL: Added Serializer::skip() convenience method | Max Horn | |
svn-id: r39350 | |||
2009-03-07 | Whitespace cleanup: Convert space followed by tab to just tab | Max Horn | |
svn-id: r39203 | |||
2009-03-05 | Renamed MetaEngine::getCopyright() to getOriginalCopyright() to better match ↵ | Jordi Vilalta Prat | |
the meaning of the returned string, as discussed some time ago in scummvm-devel svn-id: r39132 | |||
2009-03-01 | add virtual keyboard backend hints for savegame name | Kostas Nakos | |
svn-id: r39056 | |||
2009-03-01 | only center vertically in DW2 | Kostas Nakos | |
svn-id: r39052 | |||
2009-03-01 | silence compiler warnings: the names of some tinsel defines were shadowing ↵ | Kostas Nakos | |
standard winapi defines svn-id: r39049 | |||
2009-03-01 | Engines: Fused several init&go methods into a single run method | Max Horn | |
svn-id: r39003 | |||
2009-03-01 | Merged Engine::go() and ::init() into a new run() method (currently ↵ | Max Horn | |
implemented by calling the existing init&go methods; to be cleaned up by engine authors svn-id: r39002 | |||
2009-02-19 | Fix #2614150 - DW2: Repeating SFX that should stop/pause don't | Joost Peters | |
svn-id: r38552 | |||
2009-02-15 | Proper endianness handling in MatchingLevels(). | Joost Peters | |
Fixes #2603000 "DW2: Long pause entering Shades (big endian)" svn-id: r38316 | |||
2009-02-15 | - Replace OSystem::clearScreen with OSystem::fillScreen as discussed on -devel. | Johannes Schickel | |
- Update BaseBackend and DC port to properly implement OSystem::fillScreen (now only PalmOS has to be updated). - Update all client code which relied on OSystem::clearScreen so far. svn-id: r38304 | |||
2009-02-07 | Handle endianness difference in RestoreActorReels() -- fixes bug 2569407 - ↵ | Joost Peters | |
DW2: Big Endian crash on loading saved game svn-id: r36245 | |||
2009-02-04 | correct endianness in SetActorRGB() | Joost Peters | |
svn-id: r36220 | |||
2009-02-04 | Fix palette on big endian | Joost Peters | |
svn-id: r36219 | |||
2009-02-04 | DW2/Tinsel2 endian fixes. Apart from some palette glitches the game is ↵ | Joost Peters | |
playable now. svn-id: r36218 | |||
2009-02-04 | DW2 endian fixes | Joost Peters | |
svn-id: r36216 | |||
2009-02-04 | endian fix | Joost Peters | |
svn-id: r36214 | |||
2009-02-02 | Fixed warning about implicit signed -> unsigned integer conversion | Max Horn | |
svn-id: r36200 | |||
2009-02-02 | endian safety | Joost Peters | |
svn-id: r36199 | |||
2009-02-02 | t2PlayReel() endian fixes | Joost Peters | |
svn-id: r36198 | |||
2009-02-02 | more endian fixes | Joost Peters | |
svn-id: r36197 | |||
2009-02-01 | endian fix | Joost Peters | |
svn-id: r36196 | |||
2009-01-30 | Renamed SpecialDebugLevel to DebugChannel | Max Horn | |
svn-id: r36142 | |||
2009-01-29 | Moved AdvancedDetector from common/ to engines/ | Max Horn | |
svn-id: r36132 | |||
2009-01-29 | A ton of code formatting fixes; also fixed warnings about single line loops ↵ | Max Horn | |
like 'while(cond);' by inserting newlines svn-id: r36127 | |||
2009-01-28 | Silence GCC warning. | Torbjörn Andersson | |
svn-id: r36122 | |||
2009-01-27 | cleanup | Max Horn | |
svn-id: r36084 | |||
2009-01-25 | Fixed warning. | Torbjörn Andersson | |
svn-id: r36059 | |||
2009-01-25 | some DW2 endian fixes | Joost Peters | |
svn-id: r36058 | |||
2009-01-24 | fixing #2531282: don't fall back to a real audio CD when playing enhanced ↵ | Willem Jan Palenstijn | |
midi tracks svn-id: r36030 | |||
2009-01-20 | Mention that kSupportsRTL is problematic in tinsel | Filippos Karapetis | |
svn-id: r35969 | |||
2009-01-20 | Implemented loading from the command line and the GMM for tinsel ↵ | Filippos Karapetis | |
(kSupportsLoadingDuringStartup) svn-id: r35958 | |||
2009-01-20 | Fix another warning | Max Horn | |
svn-id: r35934 | |||
2009-01-20 | Some WIP code for the kSupportsLoadingDuringStartup engine feature | Filippos Karapetis | |
svn-id: r35932 | |||
2009-01-17 | Since users need to rename the sound and index files in DW2, throw nice GUI ↵ | Filippos Karapetis | |
error messages when these files are not found before dying with an error svn-id: r35886 | |||
2009-01-14 | Fix for non-looped tracks of the music enhancement project. Also, got rid of ↵ | Filippos Karapetis | |
the dwMidiIndex variable svn-id: r35862 | |||
2009-01-12 | Don't call _mixer->stopAll() when changing scenes, as this stops the ↵ | Filippos Karapetis | |
enhanced audio tracks as well. Sounds are stopped by stopAllSamples() svn-id: r35839 | |||
2009-01-12 | Cleanup | Filippos Karapetis | |
svn-id: r35838 | |||
2009-01-12 | Imitate the way the original game is playing MIDI tracks when playing ↵ | Filippos Karapetis | |
enhanced ones svn-id: r35837 | |||
2009-01-12 | Added support for the Discworld 1 Music Enhancement project. Big thanks to ↵ | Filippos Karapetis | |
James Woodcock for his work on both versions of the game (the *.GRA and *.SCN version) svn-id: r35836 | |||
2009-01-01 | Whoa! Removing trailing spaces. | Eugene Sandulenko | |
svn-id: r35648 | |||
2008-12-27 | Added extra endian conversion. This may fix bug #2462700 | Paul Gilbert | |
svn-id: r35566 | |||
2008-12-24 | add comment for clarification | Joost Peters | |
svn-id: r35528 | |||
2008-12-24 | on systems that need alignment, allocate chunks that are a multiple of 4 to ↵ | Joost Peters | |
ensure we get aligned chunks. Otherwise, some pNode structs will be dereferenced from unaligned addresses. svn-id: r35527 | |||
2008-12-23 | change PPINIT's bools to uint8 to fix crash on OSX (see revision 33285 - ↵ | Joost Peters | |
must've been accidentally undone by the DW2 merge) svn-id: r35508 | |||
2008-12-23 | endian fixes | Joost Peters | |
svn-id: r35506 | |||
2008-12-21 | Reduced the memory allocated for DW1 and DW1 demo by 5MB | Filippos Karapetis | |
svn-id: r35464 | |||
2008-12-21 | Disable loading from command line again, it seems it only worked for saves, ↵ | Johannes Schickel | |
which did a cd change in DW2 and I only tested those by chance. svn-id: r35456 | |||
2008-12-20 | - Added comment about error check when loading save on startup | Johannes Schickel | |
- Updated code to properly test the last three digits of save filenames instead of only the last two svn-id: r35455 | |||
2008-12-20 | Implemented support for loading saves from launcher / via command line. | Johannes Schickel | |
svn-id: r35454 |