Age | Commit message (Collapse) | Author | |
---|---|---|---|
2017-09-24 | Merge pull request #1010 from dreammaster/debugger_params | Paul Gilbert | |
GUI: Support double quoted debugger parameters | |||
2017-09-18 | TITANIC: Fix memory leak on thumbnails when loading savegames | Paul Gilbert | |
2017-09-05 | TITANIC: Allow GMM loading from the copyright and continue dialog | Paul Gilbert | |
2017-09-04 | TITANIC: Support full view specification in debugger room command | Paul Gilbert | |
2017-08-24 | TITANIC: Reduce header includes for titanic.h | David Fioramonti | |
I reduced the header includes a lot in Titanic.h and forward declared when I could. Titanic.h was including a lot and a lot of functions that were including it were not using its API. This will help make it more clear which implementation files are using which class since they will just need to include which ones they need. I also moved the debug related items in Titanic.h into the debugger header. I also reordered several of the the header includes to be local to global. | |||
2017-08-07 | TITANIC: Hook in the original game's secret cheat room | Paul Gilbert | |
You can either use a special Ctrl-C key combination, or use the 'cheat' command in the debugger | |||
2017-08-05 | TITANIC: Don't show invalid meta info for original game saves | Paul Gilbert | |
2017-08-03 | TITANIC: Allow last saved game to be loaded | David Fioramonti | |
2017-08-03 | TITANIC: Max saved games const centralized | David Fioramonti | |
Before the const specifying the max number of save/load games was in titanic.h, core/project_item.cpp, main_game_window, and detection.cpp. Since they all inherit from titanic.h they should just use the const there. Also the saved game const in core/project_item.cpp was named differently so I also changed that. | |||
2017-07-23 | TITANIC: Adjust the switch/case fall-through comments | Bastien Bouclet | |
This way, GCC 7 does not generate a warning for those cases when -Wimplicit-fallthrough=3 is enabled, which is now the default. | |||
2017-06-17 | TITANIC: Further fix for tracking total play time | Paul Gilbert | |
2017-06-17 | TITANIC: Fix maintaining total playtime for savegames | Paul Gilbert | |
2016-12-26 | TITANIC: Hide any active PET text cursor when loading a savegame | Paul Gilbert | |
2016-12-19 | TITANIC: Fix crash loading games when speech is active | Paul Gilbert | |
2016-10-28 | TITANIC: Fix scanning for rooms in parseView | Paul Gilbert | |
2016-10-09 | JANITORIAL: Remove trailing spaces | Eugene Sandulenko | |
2016-09-05 | TITANIC: Convert some dynamic_casts back to static_cast as appropriate | Paul Gilbert | |
2016-09-01 | TITANIC: Convert many static_casts to dynamic_cast | Paul Gilbert | |
2016-07-24 | TITANIC: Add semicolon after EMPTY_MESSAGE_MAP macro usages | Paul Gilbert | |
2016-07-20 | TITANIC: Fixes for saving & loading savegames | Paul Gilbert | |
2016-07-20 | TITANIC: Fixes for saving/loading savegame headers | Paul Gilbert | |
2016-07-20 | TITANIC: Add missing engine saving functionality | Paul Gilbert | |
2016-07-15 | TITANIC: Removed const modifier from all saveable objects | Paul Gilbert | |
Turns out that CGameObject::save regenerates the _movieRangeInfo list. So the const suffix can no longer be used for the entire hierarchy | |||
2016-07-15 | TITANIC: Set up empty message targets for classes without messages | Paul Gilbert | |
2016-07-15 | TITANIC: Adding savegame header load/save methods | Paul Gilbert | |
2016-03-19 | TITANIC: Added CGameManager::viewChange | Paul Gilbert | |
2016-03-19 | TITANIC: Added various preLoad methods | Paul Gilbert | |
2016-03-12 | TITANIC: Implement various post-load methods | Paul Gilbert | |
2016-03-08 | TITANIC: More game manager setup | Paul Gilbert | |
2016-03-08 | TITANIC: Implemented CTreeItem::findByName | Paul Gilbert | |
2016-03-08 | TITANIC: Add const suffix to many tree item methods | Paul Gilbert | |
2016-03-08 | TITANIC: Fleshing out CProjectItem methods | Paul Gilbert | |
2016-03-08 | TITANIC: Moved CompressedFile class into simple_file.h | Paul Gilbert | |
One of the joys of working with ScummVM was that, using existing Common functionality, the entirety of the original's CompressedFile class could be reduced to a couple of lines. As such, CompressedFile doesn't really need it's own seperate files anymore. | |||
2016-03-08 | TITANIC: Fix crash when compressed newgame.st file was closed | Paul Gilbert | |
2016-03-04 | TITANIC: Move CPetControl and direct support classes to new folder | Paul Gilbert | |
2016-03-04 | TITANIC: Beginnings of CPetControl support classes | Paul Gilbert | |
2016-02-25 | TITANIC: Rename of sub-folders for better clarity | Paul Gilbert | |