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path: root/engines/titanic/core/tree_item.h
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2017-01-21TITANIC: Fix second parameter for isEquals methodPaul Gilbert
2016-08-19TITANIC: Implemented more game classesPaul Gilbert
2016-08-15TITANIC: Implemented CBrainSlot classPaul Gilbert
2016-08-13TITANIC: In-progress implementing CParrot classPaul Gilbert
2016-07-24TITANIC: Add semicolon to DECLARE_MESSAGE_MAP usagePaul Gilbert
2016-07-24TITANIC: Add semicolon after CLASSDEF macro usagePaul Gilbert
2016-07-23TITANIC: Fix some warningsPaul Gilbert
2016-07-20TITANIC: Fix destroying previous game project when loading savegamePaul Gilbert
2016-07-15TITANIC: Added CGameObject saving, and movie range info methodsPaul Gilbert
2016-07-15TITANIC: Removed const modifier from all saveable objectsPaul Gilbert
Turns out that CGameObject::save regenerates the _movieRangeInfo list. So the const suffix can no longer be used for the entire hierarchy
2016-07-15TITANIC: Adding CGameObject methodsPaul Gilbert
2016-07-15TITANIC: Rename CPlaceHolder to CPlaceHolderItem to match originalPaul Gilbert
2016-07-15TITANIC: Finished Deskbot message handlersPaul Gilbert
2016-07-15TITANIC: Reorganising methods to class they are in the originalPaul Gilbert
2016-07-15TITANIC: More implementing deskbot message handlersPaul Gilbert
2016-07-10TITANIC: Implement summoning NPCsPaul Gilbert
2016-07-10TITANIC: Implementing CCarryParrot msg handlersPaul Gilbert
2016-07-10TITANIC: Implemented CGameObject::findPaul Gilbert
2016-07-10TITANIC: Implemented CPhonographCylinder msg handlersPaul Gilbert
2016-04-07TITANIC: Add CComputer messages, more view change logicPaul Gilbert
2016-04-06TITANIC: Furhter in-progress message handling conversionPaul Gilbert
2016-04-06TITANIC: In-progress converting message handling to be more like originalPaul Gilbert
I currently was using multiple inheritance to define the message classes that a class supports, but this caused problems when, for example, a class tested to see if an object supported CMouseMsg. The class in question supported several mouse messages, but a standard dynamic_cast returned nullptr for the class, since it didn't directly support it
2016-03-31TITANIC: Implement CTreeItem::getHiddenRoomPaul Gilbert
2016-03-31TITANIC: Implemented CPetGfxElement setup methodPaul Gilbert
2016-03-28TITANIC: Implemented CCDROM and various support stuffPaul Gilbert
2016-03-24TITANIC: Support methods needed by CTelevisionPaul Gilbert
2016-03-21TITANIC: Implement method for rendering view contentsPaul Gilbert
2016-03-21TITANIC: Add new derived Rect and Point classesPaul Gilbert
2016-03-19TITANIC: Added CGameManager::viewChangePaul Gilbert
2016-03-17TITANIC: Fleshing out CLinkItem classPaul Gilbert
2016-03-13TITANIC: Implemented dumping of the project hierarchyPaul Gilbert
2016-03-12TITANIC: Added CGameObjectDescItem classPaul Gilbert
2016-03-12TITANIC: Implement various post-load methodsPaul Gilbert
2016-03-08TITANIC: Implemented CTreeItem::findByNamePaul Gilbert
2016-03-08TITANIC: Add const suffix to many tree item methodsPaul Gilbert
2016-03-08TITANIC: Fleshing out CProjectItem methodsPaul Gilbert
2016-03-06TITANIC: Overall message handling methodPaul Gilbert
2016-03-06TITANIC: Converting saveable objects hierarchy to have type dataPaul Gilbert
This is necessary for at least message sending, and probably other areas, that needs to be able to pass class filtering for message targets. And I could figure out a clean way to use the built-in RTTI
2016-02-25TITANIC: Rename of sub-folders for better clarityPaul Gilbert