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path: root/engines/titanic/detection.cpp
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2017-08-24TITANIC: Reduce header includes for titanic.hDavid Fioramonti
I reduced the header includes a lot in Titanic.h and forward declared when I could. Titanic.h was including a lot and a lot of functions that were including it were not using its API. This will help make it more clear which implementation files are using which class since they will just need to include which ones they need. I also moved the debug related items in Titanic.h into the debugger header. I also reordered several of the the header includes to be local to global.
2017-08-05TITANIC: Don't show invalid meta info for original game savesPaul Gilbert
2017-08-03TITANIC: Allow last saved game to be loadedDavid Fioramonti
2017-08-03TITANIC: Max saved games const centralizedDavid Fioramonti
Before the const specifying the max number of save/load games was in titanic.h, core/project_item.cpp, main_game_window, and detection.cpp. Since they all inherit from titanic.h they should just use the const there. Also the saved game const in core/project_item.cpp was named differently so I also changed that.
2017-06-17TITANIC: Minor cleanups, comments, and feature flags to meta enginePaul Gilbert
2016-10-09JANITORIAL: Remove trailing spacesEugene Sandulenko
2016-09-02TITANIC: Add kSimpleSavesNames to features listPaul Gilbert
2016-07-23TITANIC: Fix some warningsPaul Gilbert
2016-07-22TITANIC: Add support for arbitrary window event targetsPaul Gilbert
Also moved all standard game event methods to CMainGameWindow. This will allow for the Continue Save dialog to be added in and get events instead of the game window
2016-07-20TITANIC: Add missing engine saving functionalityPaul Gilbert
2016-02-05TITANIC: Initial engine skeletonPaul Gilbert