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2017-09-20TITANIC: DE: Adding sound translationsPaul Gilbert
2017-07-27TITANIC: Fix handling of Gondolier sliders when arms are used on themPaul Gilbert
2017-07-16TITANIC: Fix Gondola mixer to use the two different songsPaul Gilbert
2017-07-16TITANIC: Workaround music being lost leaving Arboretum in WinterPaul Gilbert
When you change the Arboretum to Winter and exit, it changes to a special FrozenArboretum room with the river and everything frozen. Both the regular and frozen Arboretum rooms have a GondolierMixer.. when leavin one for the other, it's meant to do a two second fadeout and then the new room's mixer takes over. This doesn't work for ScummVM currently - it may be due to the simplicity of the QMixer implementation. So to work around it for the forseeable future, I've set the TurnOff times to 0 seconds so the old mixer's sounds are immediately and properly stopped, letting the new mixer take over.
2017-07-16TITANIC: Renamings for Gondolier MixerPaul Gilbert
2017-02-18TITANIC: Further cleanup of the Gondolier slidersPaul Gilbert
2017-02-18TITANIC: Renaming and cleanup for CGondolierSliderPaul Gilbert
2016-10-09JANITORIAL: Remove trailing spacesEugene Sandulenko
2016-08-21TITANIC: Implemented CGondolierSlider classPaul Gilbert
2016-08-21TITANIC: Implemented more game classesPaul Gilbert
2016-07-24TITANIC: Add semicolon after CLASSDEF macro usagePaul Gilbert
2016-07-15TITANIC: Removed const modifier from all saveable objectsPaul Gilbert
Turns out that CGameObject::save regenerates the _movieRangeInfo list. So the const suffix can no longer be used for the entire hierarchy
2016-04-07TITANIC: Converting other message stubs to new formatPaul Gilbert
2016-04-06TITANIC: In-progress converting message handling to be more like originalPaul Gilbert
I currently was using multiple inheritance to define the message classes that a class supports, but this caused problems when, for example, a class tested to see if an object supported CMouseMsg. The class in question supported several mouse messages, but a standard dynamic_cast returned nullptr for the class, since it didn't directly support it
2016-03-24TITANIC: Make all use of message targets public inheritancePaul Gilbert
2016-03-24TITANIC: Cleanup and fixes for message hierarchyPaul Gilbert
2016-03-19TITANIC: Implementing view item message handlingPaul Gilbert
2016-03-19TITANIC: Implement preEnterView and enterViewPaul Gilbert
2016-03-18TITANIC: Remove const prefix from passed messagesPaul Gilbert
Turns out that some of the messages have properties that the objects that handle them can set. For example, the CMouseDragStartMsg has a _dragItem property that an item that allows dragging will explicitly set, allowing the input handler to keep track of what was dragged.
2016-03-17TITANIC: Fixes to make message handling const, adding CEnterRoomMsg handlersPaul Gilbert
2016-03-06TITANIC: Converting saveable objects hierarchy to have type dataPaul Gilbert
This is necessary for at least message sending, and probably other areas, that needs to be able to pass class filtering for message targets. And I could figure out a clean way to use the built-in RTTI
2016-03-02TITANIC: Implemented more saveable classesPaul Gilbert