diff options
author | Paul Gilbert | 2016-08-21 21:41:48 -0400 |
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committer | Paul Gilbert | 2016-08-21 21:41:48 -0400 |
commit | e7d0047b5334bef6688a5f81c200630a58ff89c4 (patch) | |
tree | 62fb8f5e0a453d67674e304b4f8102d93d5cba02 /engines/titanic/game/gondolier | |
parent | 9ebd75742eb3a4fac4f6ff3ae421ec67be1f28eb (diff) | |
download | scummvm-rg350-e7d0047b5334bef6688a5f81c200630a58ff89c4.tar.gz scummvm-rg350-e7d0047b5334bef6688a5f81c200630a58ff89c4.tar.bz2 scummvm-rg350-e7d0047b5334bef6688a5f81c200630a58ff89c4.zip |
TITANIC: Implemented more game classes
Diffstat (limited to 'engines/titanic/game/gondolier')
-rw-r--r-- | engines/titanic/game/gondolier/gondolier_base.cpp | 27 | ||||
-rw-r--r-- | engines/titanic/game/gondolier/gondolier_base.h | 10 | ||||
-rw-r--r-- | engines/titanic/game/gondolier/gondolier_chest.cpp | 29 | ||||
-rw-r--r-- | engines/titanic/game/gondolier/gondolier_chest.h | 4 | ||||
-rw-r--r-- | engines/titanic/game/gondolier/gondolier_face.cpp | 23 | ||||
-rw-r--r-- | engines/titanic/game/gondolier/gondolier_face.h | 7 | ||||
-rw-r--r-- | engines/titanic/game/gondolier/gondolier_mixer.cpp | 152 | ||||
-rw-r--r-- | engines/titanic/game/gondolier/gondolier_mixer.h | 17 |
8 files changed, 234 insertions, 35 deletions
diff --git a/engines/titanic/game/gondolier/gondolier_base.cpp b/engines/titanic/game/gondolier/gondolier_base.cpp index 1f7339cf38..f3dc31c9f5 100644 --- a/engines/titanic/game/gondolier/gondolier_base.cpp +++ b/engines/titanic/game/gondolier/gondolier_base.cpp @@ -24,12 +24,16 @@ namespace Titanic { +BEGIN_MESSAGE_MAP(CGondolierBase, CGameObject) + ON_MESSAGE(PuzzleSolvedMsg) +END_MESSAGE_MAP() + int CGondolierBase::_v1; -int CGondolierBase::_v2; -int CGondolierBase::_v3; +bool CGondolierBase::_puzzleSolved; +int CGondolierBase::_volume1; int CGondolierBase::_v4; int CGondolierBase::_v5; -int CGondolierBase::_v6; +int CGondolierBase::_volume2; int CGondolierBase::_v7; int CGondolierBase::_v8; int CGondolierBase::_v9; @@ -38,11 +42,11 @@ int CGondolierBase::_v10; void CGondolierBase::save(SimpleFile *file, int indent) { file->writeNumberLine(1, indent); file->writeNumberLine(_v1, indent); - file->writeNumberLine(_v2, indent); - file->writeNumberLine(_v3, indent); + file->writeNumberLine(_puzzleSolved, indent); + file->writeNumberLine(_volume1, indent); file->writeNumberLine(_v4, indent); file->writeNumberLine(_v5, indent); - file->writeNumberLine(_v6, indent); + file->writeNumberLine(_volume2, indent); file->writeNumberLine(_v7, indent); file->writeNumberLine(_v8, indent); file->writeNumberLine(_v9, indent); @@ -54,11 +58,11 @@ void CGondolierBase::save(SimpleFile *file, int indent) { void CGondolierBase::load(SimpleFile *file) { file->readNumber(); _v1 = file->readNumber(); - _v2 = file->readNumber(); - _v3 = file->readNumber(); + _puzzleSolved = file->readNumber(); + _volume1 = file->readNumber(); _v4 = file->readNumber(); _v5 = file->readNumber(); - _v6 = file->readNumber(); + _volume2 = file->readNumber(); _v7 = file->readNumber(); _v8 = file->readNumber(); _v9 = file->readNumber(); @@ -67,4 +71,9 @@ void CGondolierBase::load(SimpleFile *file) { CGameObject::load(file); } +bool CGondolierBase::PuzzleSolvedMsg(CPuzzleSolvedMsg *msg) { + _puzzleSolved = true; + return true; +} + } // End of namespace Titanic diff --git a/engines/titanic/game/gondolier/gondolier_base.h b/engines/titanic/game/gondolier/gondolier_base.h index a7ea2d4931..06d77ba85f 100644 --- a/engines/titanic/game/gondolier/gondolier_base.h +++ b/engines/titanic/game/gondolier/gondolier_base.h @@ -28,13 +28,15 @@ namespace Titanic { class CGondolierBase : public CGameObject { -private: + DECLARE_MESSAGE_MAP; + bool PuzzleSolvedMsg(CPuzzleSolvedMsg *msg); +protected: static int _v1; - static int _v2; - static int _v3; + static bool _puzzleSolved; + static int _volume1; static int _v4; static int _v5; - static int _v6; + static int _volume2; static int _v7; static int _v8; static int _v9; diff --git a/engines/titanic/game/gondolier/gondolier_chest.cpp b/engines/titanic/game/gondolier/gondolier_chest.cpp index b3e7217502..cf6656732b 100644 --- a/engines/titanic/game/gondolier/gondolier_chest.cpp +++ b/engines/titanic/game/gondolier/gondolier_chest.cpp @@ -24,6 +24,12 @@ namespace Titanic { +BEGIN_MESSAGE_MAP(CGondolierChest, CGondolierBase) + ON_MESSAGE(MouseButtonDownMsg) + ON_MESSAGE(MovieEndMsg) + ON_MESSAGE(MouseDragStartMsg) +END_MESSAGE_MAP() + void CGondolierChest::save(SimpleFile *file, int indent) { file->writeNumberLine(1, indent); CGondolierBase::save(file, indent); @@ -34,4 +40,27 @@ void CGondolierChest::load(SimpleFile *file) { CGondolierBase::load(file); } +bool CGondolierChest::MouseButtonDownMsg(CMouseButtonDownMsg *msg) { + if (!_v1) + playMovie(0, 14, MOVIE_NOTIFY_OBJECT); + else if (msg->_mousePos.y < 330) + return false; + else if (!_v8 && !_v5) { + playMovie(14, 29, 0); + _v1 = 0; + } + + return true; +} + +bool CGondolierChest::MovieEndMsg(CMovieEndMsg *msg) { + if (msg->_endFrame == 14) + _v1 = 1; + return true; +} + +bool CGondolierChest::MouseDragStartMsg(CMouseDragStartMsg *msg) { + return false; +} + } // End of namespace Titanic diff --git a/engines/titanic/game/gondolier/gondolier_chest.h b/engines/titanic/game/gondolier/gondolier_chest.h index d796917371..8f069241a0 100644 --- a/engines/titanic/game/gondolier/gondolier_chest.h +++ b/engines/titanic/game/gondolier/gondolier_chest.h @@ -28,6 +28,10 @@ namespace Titanic { class CGondolierChest : public CGondolierBase { + DECLARE_MESSAGE_MAP; + bool MouseButtonDownMsg(CMouseButtonDownMsg *msg); + bool MovieEndMsg(CMovieEndMsg *msg); + bool MouseDragStartMsg(CMouseDragStartMsg *msg); public: CLASSDEF; diff --git a/engines/titanic/game/gondolier/gondolier_face.cpp b/engines/titanic/game/gondolier/gondolier_face.cpp index bdab8491ed..d7bcfa3561 100644 --- a/engines/titanic/game/gondolier/gondolier_face.cpp +++ b/engines/titanic/game/gondolier/gondolier_face.cpp @@ -24,16 +24,35 @@ namespace Titanic { +BEGIN_MESSAGE_MAP(CGondolierFace, CGondolierBase) + ON_MESSAGE(EnterViewMsg) + ON_MESSAGE(StatusChangeMsg) +END_MESSAGE_MAP() + void CGondolierFace::save(SimpleFile *file, int indent) { file->writeNumberLine(1, indent); - file->writeNumberLine(_fieldBC, indent); + file->writeNumberLine(_flag, indent); CGondolierBase::save(file, indent); } void CGondolierFace::load(SimpleFile *file) { file->readNumber(); - _fieldBC = file->readNumber(); + _flag = file->readNumber(); CGondolierBase::load(file); } +bool CGondolierFace::EnterViewMsg(CEnterViewMsg *msg) { + if (_flag) + playMovie(MOVIE_REPEAT); + else + setVisible(false); + return true; +} + +bool CGondolierFace::StatusChangeMsg(CStatusChangeMsg *msg) { + _flag = msg->_newStatus != 1; + setVisible(_flag); + return true; +} + } // End of namespace Titanic diff --git a/engines/titanic/game/gondolier/gondolier_face.h b/engines/titanic/game/gondolier/gondolier_face.h index 71bdd6d444..b441204d3f 100644 --- a/engines/titanic/game/gondolier/gondolier_face.h +++ b/engines/titanic/game/gondolier/gondolier_face.h @@ -28,11 +28,14 @@ namespace Titanic { class CGondolierFace : public CGondolierBase { + DECLARE_MESSAGE_MAP; + bool EnterViewMsg(CEnterViewMsg *msg); + bool StatusChangeMsg(CStatusChangeMsg *msg); private: - int _fieldBC; + bool _flag; public: CLASSDEF; - CGondolierFace() : CGondolierBase(), _fieldBC(0) {} + CGondolierFace() : CGondolierBase(), _flag(true) {} /** * Save the data for the class to file diff --git a/engines/titanic/game/gondolier/gondolier_mixer.cpp b/engines/titanic/game/gondolier/gondolier_mixer.cpp index 9b7b72c11b..26deda8bca 100644 --- a/engines/titanic/game/gondolier/gondolier_mixer.cpp +++ b/engines/titanic/game/gondolier/gondolier_mixer.cpp @@ -25,20 +25,30 @@ namespace Titanic { +BEGIN_MESSAGE_MAP(CGondolierMixer, CGondolierBase) + ON_MESSAGE(EnterRoomMsg) + ON_MESSAGE(LeaveRoomMsg) + ON_MESSAGE(TurnOn) + ON_MESSAGE(TurnOff) + ON_MESSAGE(SetVolumeMsg) + ON_MESSAGE(SignalObject) + ON_MESSAGE(LoadSuccessMsg) +END_MESSAGE_MAP() + CGondolierMixer::CGondolierMixer() : CGondolierBase(), - _string1("c#0.wav"), _string2("c#1.wav"), - _fieldBC(-1), _fieldC0(-1), _fieldC4(0), _fieldC8(0), - _fieldE4(0) { + _soundName1("c#0.wav"), _soundName2("c#1.wav"), + _soundHandle1(-1), _soundHandle2(-1), _fieldC4(0), _fieldC8(0), + _fieldE4(false) { } void CGondolierMixer::save(SimpleFile *file, int indent) { file->writeNumberLine(1, indent); - file->writeNumberLine(_fieldBC, indent); - file->writeNumberLine(_fieldC0, indent); + file->writeNumberLine(_soundHandle1, indent); + file->writeNumberLine(_soundHandle2, indent); file->writeNumberLine(_fieldC4, indent); file->writeNumberLine(_fieldC8, indent); - file->writeQuotedLine(_string1, indent); - file->writeQuotedLine(_string2, indent); + file->writeQuotedLine(_soundName1, indent); + file->writeQuotedLine(_soundName2, indent); file->writeNumberLine(_fieldE4, indent); CGondolierBase::save(file, indent); @@ -46,12 +56,12 @@ void CGondolierMixer::save(SimpleFile *file, int indent) { void CGondolierMixer::load(SimpleFile *file) { file->readNumber(); - _fieldBC = file->readNumber(); - _fieldC0 = file->readNumber(); + _soundHandle1 = file->readNumber(); + _soundHandle2 = file->readNumber(); _fieldC4 = file->readNumber(); _fieldC8 = file->readNumber(); - _string1 = file->readString(); - _string2 = file->readString(); + _soundName1 = file->readString(); + _soundName2 = file->readString(); _fieldE4 = file->readNumber(); CGondolierBase::load(file); @@ -59,10 +69,126 @@ void CGondolierMixer::load(SimpleFile *file) { bool CGondolierMixer::EnterRoomMsg(CEnterRoomMsg *msg) { CRoomItem *parentRoom = dynamic_cast<CRoomItem *>(getParent()); - if (parentRoom == msg->_newRoom) - msg->execute(parentRoom); + if (parentRoom == msg->_newRoom) { + CTurnOn onMsg; + onMsg.execute(this); + } return true; } +bool CGondolierMixer::LeaveRoomMsg(CLeaveRoomMsg *msg) { + CRoomItem *parentRoom = dynamic_cast<CRoomItem *>(getParent()); + if (parentRoom == msg->_oldRoom) { + CTurnOff offMsg; + offMsg.execute(this); + } + + return true; +} + +bool CGondolierMixer::TurnOn(CTurnOn *msg) { + if (!_puzzleSolved) { + if (_soundHandle1 == -1) { + _soundHandle1 = playSound(_soundName1, _volume1 * _v4 / 10, 0, true); + _fieldE4 = true; + } + + if (_soundHandle2 == -1) { + _soundHandle2 = playSound(_soundName1, _volume2 * _v7 / 10, 0, true); + _fieldE4 = true; + } + } + + return true; +} + +bool CGondolierMixer::TurnOff(CTurnOff *msg) { + if (_soundHandle1 != -1) { + if (isSoundActive(_soundHandle1)) + stopSound(_soundHandle1, 2); + + _soundHandle1 = -1; + _fieldE4 = false; + } + + if (_soundHandle2 != -1) { + if (isSoundActive(_soundHandle2)) + stopSound(_soundHandle2, 2); + + _soundHandle2 = -1; + _fieldE4 = false; + } + + return true; +} + +bool CGondolierMixer::SetVolumeMsg(CSetVolumeMsg *msg) { + if (!_puzzleSolved) { + _volume1 = _volume2 = msg->_volume; + + if (_soundHandle1 != -1 && isSoundActive(_soundHandle1)) + setSoundVolume(_soundHandle1, msg->_volume * _v4 / 10, 2); + if (_soundHandle2 != -1 && isSoundActive(_soundHandle2)) + setSoundVolume(_soundHandle2, msg->_volume * _v7 / 10, 2); + } + + return true; +} + +bool CGondolierMixer::SignalObject(CSignalObject *msg) { + if (!_puzzleSolved) { + if (msg->_strValue == "Fly") { + _v4 = CLIP(msg->_numValue, 0, 10); + + if (!_v8) { + _v7 = 10 - _v4; + CStatusChangeMsg statusMsg; + statusMsg._newStatus = _v7; + statusMsg.execute("GondolierRightLever"); + } + } + + if (msg->_strValue == "Tos") { + _v7 = CLIP(msg->_numValue, 0, 10); + + if (!_v5) { + _v4 = 10 - _v7; + CStatusChangeMsg statusMsg; + statusMsg._newStatus = _v4; + statusMsg.execute("GondolierLeftLever"); + } + } + + if (!_v4 && !_v7 && _v5 && _v8) { + _puzzleSolved = true; + CStatusChangeMsg statusMsg; + statusMsg._newStatus = 1; + statusMsg.execute("GondolierFace"); + CTurnOff offMsg; + offMsg.execute(this); + CVisibleMsg visibleMsg; + visibleMsg.execute("Mouth"); + + playSound("z#47.wav"); + } else { + CSetVolumeMsg volumeMsg(_volume1, 2); + volumeMsg.execute(this); + } + } + + return true; +} + +bool CGondolierMixer::LoadSuccessMsg(CLoadSuccessMsg *msg) { + if (_fieldE4) { + _fieldE4 = 0; + _soundHandle1 = _soundHandle2 = -1; + CTurnOn onMsg; + onMsg.execute(this); + } + + return true; +} + } // End of namespace Titanic diff --git a/engines/titanic/game/gondolier/gondolier_mixer.h b/engines/titanic/game/gondolier/gondolier_mixer.h index 247e520ba6..167650f5bb 100644 --- a/engines/titanic/game/gondolier/gondolier_mixer.h +++ b/engines/titanic/game/gondolier/gondolier_mixer.h @@ -29,15 +29,22 @@ namespace Titanic { class CGondolierMixer : public CGondolierBase { + DECLARE_MESSAGE_MAP; bool EnterRoomMsg(CEnterRoomMsg *msg); + bool LeaveRoomMsg(CLeaveRoomMsg *msg); + bool TurnOn(CTurnOn *msg); + bool TurnOff(CTurnOff *msg); + bool SetVolumeMsg(CSetVolumeMsg *msg); + bool SignalObject(CSignalObject *msg); + bool LoadSuccessMsg(CLoadSuccessMsg *msg); private: - int _fieldBC; - int _fieldC0; + int _soundHandle1; + int _soundHandle2; int _fieldC4; int _fieldC8; - CString _string1; - CString _string2; - int _fieldE4; + CString _soundName1; + CString _soundName2; + bool _fieldE4; public: CLASSDEF; CGondolierMixer(); |