Age | Commit message (Collapse) | Author |
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The original had a bug that didn't dispense chickens as cold when
the yellow fuse was removed from the fusebox. Too many walkthroughs
suggest removing it though, so I'm disabling fix to avoid confusion.
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When you dispense a chicken, but don't pick it up and leave, the
chicken is returned to the dispensor. But previously you couldn't
then get another chicken, though you should be able to get one.
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I agree with Dafioram, frankly it just looks weird
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This will hopefully fix #10001
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This way, GCC 7 does not generate a warning for those cases when
-Wimplicit-fallthrough=3 is enabled, which is now the default.
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When you change the Arboretum to Winter and exit, it changes to
a special FrozenArboretum room with the river and everything frozen.
Both the regular and frozen Arboretum rooms have a GondolierMixer..
when leavin one for the other, it's meant to do a two second fadeout
and then the new room's mixer takes over. This doesn't work for
ScummVM currently - it may be due to the simplicity of the QMixer
implementation. So to work around it for the forseeable future,
I've set the TurnOff times to 0 seconds so the old mixer's sounds
are immediately and properly stopped, letting the new mixer take over.
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The sound type was being passed in the balance parameter.
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