Age | Commit message (Collapse) | Author |
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In the original once you have hit the go button
on the steering wheel it won't let you use it again
until you have solved the puzzle so that is how
ScummVM does it now.
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In scummvm and the original engine if you try to
unlock/lock stars in photoview/skyview then the
stars will not unlock/lock, but the sounds
associated with unlocking and locking were playing.
Giving a false impression that the
locking/unlocking was happening.
The sounds no longer play when in photoview.
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I reduced the header includes a lot in Titanic.h and forward
declared when I could. Titanic.h was including a lot and
a lot of functions that were including it were not using its
API. This will help make it more clear which implementation
files are using which class since they will just need to include
which ones they need.
I also moved the debug related items in Titanic.h into the debugger
header.
I also reordered several of the the header includes to be local to
global.
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The original had a bug that didn't dispense chickens as cold when
the yellow fuse was removed from the fusebox. Too many walkthroughs
suggest removing it though, so I'm disabling fix to avoid confusion.
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When you dispense a chicken, but don't pick it up and leave, the
chicken is returned to the dispensor. But previously you couldn't
then get another chicken, though you should be able to get one.
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I agree with Dafioram, frankly it just looks weird
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This will hopefully fix #10001
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This way, GCC 7 does not generate a warning for those cases when
-Wimplicit-fallthrough=3 is enabled, which is now the default.
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