aboutsummaryrefslogtreecommitdiff
path: root/engines/titanic/game_state.h
AgeCommit message (Collapse)Author
2017-09-29TITANIC: Fix leaks in CGameState _movieListPaul Gilbert
2017-02-16TITANIC: Further renamings for CGameObjectPaul Gilbert
2017-02-16TITANIC: Renamings for CGameObject & CGameState methodsPaul Gilbert
2016-12-10TITANIC: Renaming of parrot met flag methodsPaul Gilbert
2016-11-12TITANIC: Cleanup and fixes for GameStateMovieListPaul Gilbert
2016-11-05TITANIC: Replaced int passenger class with PassengerClass enumPaul Gilbert
2016-10-09JANITORIAL: Remove trailing spacesEugene Sandulenko
2016-08-31TITANIC: Fix black flash at the start of view change clipsPaul Gilbert
2016-08-31TITANIC: Improvements to view change animationsPaul Gilbert
2016-08-29TITANIC: Further code cleanup, identified game mode 5Paul Gilbert
2016-08-27TITANIC: Implemented more game classes, fleshed out season handlingPaul Gilbert
2016-07-23TITANIC: Fixes for movie notification, computer game logic cleanupPaul Gilbert
2016-07-22TITANIC: Workaround for original using destroyed objects after save loadPaul Gilbert
The original loads savegames by loading a new project hierarchy and then deleting and replacing the existing one. This means that objects in the original project, such as the PET control, are destroyed, leaving the remainder of the PET code that called load operating on destroyed objects. This workaround instead flags for a load to be done, and adds new code in the game manager to take care of it. This way, the remainder of the PET event handling can finish first, and it will be then safe to destroy the original game project (including PET) and load the new savegame.
2016-07-15TITANIC: Added extra CGameState methodsPaul Gilbert
2016-07-15TITANIC: Implementing lots of cGameObject methodsPaul Gilbert
2016-07-15TITANIC: More implementing deskbot message handlersPaul Gilbert
2016-07-10TITANIC: Implement summoning NPCsPaul Gilbert
2016-07-10TITANIC: Implement CBridgePiece message handlersPaul Gilbert
2016-07-10TITANIC: Added remainder of CCarry msg handlersPaul Gilbert
2016-04-08TITANIC: Rename field in CGameStatePaul Gilbert
2016-04-03TITANIC: Move most of the root classes into new support/ folderPaul Gilbert
2016-03-31TITANIC: Implement CPetFrame::setAreaPaul Gilbert
2016-03-25TITANIC: Implementing more CTelevision code, CGameState movie listPaul Gilbert
2016-03-21TITANIC: Add new derived Rect and Point classesPaul Gilbert
2016-03-19TITANIC: Implemented CGameManager::updatePaul Gilbert
2016-03-19TITANIC: Implement view change logicPaul Gilbert
2016-03-19TITANIC: Implementing view item message handlingPaul Gilbert
2016-03-19TITANIC: Implement preEnterView and enterViewPaul Gilbert
2016-03-18TITANIC: Implemented drag/drop handlingPaul Gilbert
2016-03-16TITANIC: Implementing setActiveView, surface clearingPaul Gilbert
2016-03-13TITANIC: Changed CGameStateSub to CGameLocation, properly implemented itPaul Gilbert
2016-03-13TITANIC: Implemented setMode method for game statePaul Gilbert
2016-03-10TITANIC: Beginnings of game manager data loadingPaul Gilbert
2016-03-08TITANIC: Added skeletons for game manager support classesPaul Gilbert