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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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engines
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titanic
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input_handler.cpp
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2017-08-06
TITANIC: Fix handling of NumPad causing double digits
Paul Gilbert
2017-01-15
TITANIC: Fix using inventory items on each other
Paul Gilbert
2017-01-12
TITANIC: Stop moving other items during drag operations
Paul Gilbert
2016-12-19
TITANIC: Renamings in CInputHandler
Paul Gilbert
2016-12-19
TITANIC: Fix CMouseCursor assert after trying to drag perch
Paul Gilbert
2016-12-18
TITANIC: Fix returning items to inventory if drop doesn't work
Paul Gilbert
2016-10-31
TITANIC: Remove dragged item image when dropped in PET
Paul Gilbert
2016-10-25
TITANIC: Implement hide counting for mouse cursor hide/show
Paul Gilbert
2016-10-09
JANITORIAL: Remove trailing spaces
Eugene Sandulenko
2016-09-14
TITANIC: Add missing CInputHandler destructor
Paul Gilbert
2016-09-01
TITANIC: Convert many static_casts to dynamic_cast
Paul Gilbert
2016-07-24
TITANIC: Fleshed out various methods
Paul Gilbert
2016-07-23
TITANIC: Fixes for movie notification, computer game logic cleanup
Paul Gilbert
2016-07-10
TITANIC: Refactor CTitleEngine to use CFilesManager for PE resources
Paul Gilbert
2016-07-10
TITANIC: CCarry drag & move msg handlers
Paul Gilbert
2016-07-10
TITANIC: Implement drag&drop dropping
Paul Gilbert
2016-04-03
TITANIC: Move most of the root classes into new support/ folder
Paul Gilbert
2016-03-31
TITANIC: Implement CPetFrame::setArea
Paul Gilbert
2016-03-24
TITANIC: Cleanup and fixes for message hierarchy
Paul Gilbert
2016-03-21
TITANIC: Add new derived Rect and Point classes
Paul Gilbert
2016-03-20
TITANIC: Fixes/renames for files manager
Paul Gilbert
2016-03-18
TITANIC: Implemented drag/drop handling
Paul Gilbert
2016-03-18
TITANIC: Implement input translator event methods
Paul Gilbert
2016-03-13
TITANIC: Implemented setMode method for game state
Paul Gilbert
2016-03-08
TITANIC: Added skeletons for game manager support classes
Paul Gilbert