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2016-12-16TITANIC: Fix entering & exiting first class suitesPaul Gilbert
2016-12-08TITANIC: Fix leaving 2nd class suitesPaul Gilbert
2016-11-11TITANIC: Fix leaving lift at SGT floorPaul Gilbert
2016-11-06TITANIC: Fix hovering cursor for restricted doorsPaul Gilbert
2016-11-05TITANIC: Replaced int passenger class with PassengerClass enumPaul Gilbert
2016-10-09JANITORIAL: Remove trailing spacesEugene Sandulenko
2016-09-10TITANIC: Move text messages to DAT filePaul Gilbert
2016-08-28TITANIC: Implemented remaining game classesPaul Gilbert
2016-08-28TITANIC: Implemented SGT game classesPaul Gilbert
2016-08-27TITANIC: Implemented more game classes, fleshed out season handlingPaul Gilbert
2016-08-27TITANIC: Implemented restaurant related game classesPaul Gilbert
2016-08-26TITANIC: Implemented more game classesPaul Gilbert
2016-08-25TITANIC: Implemented more game classes and music widget classesPaul Gilbert
2016-08-25TITANIC: Implemented more game classesPaul Gilbert
2016-08-22TITANIC: Cleanup of engine referencesPaul Gilbert
2016-08-21TITANIC: Implemented more game classesPaul Gilbert
2016-08-20TITANIC: Implemented more game classesPaul Gilbert
2016-08-19TITANIC: Implemented more game classesPaul Gilbert
2016-08-16TITANIC: Implemented various pellerator classesPaul Gilbert
2016-07-24TITANIC: Add semicolon after CLASSDEF macro usagePaul Gilbert
2016-07-20TITANIC: Fixes for saving & loading savegamesPaul Gilbert
2016-07-15TITANIC: Removed const modifier from all saveable objectsPaul Gilbert
Turns out that CGameObject::save regenerates the _movieRangeInfo list. So the const suffix can no longer be used for the entire hierarchy
2016-04-07TITANIC: Converting other message stubs to new formatPaul Gilbert
2016-04-06TITANIC: Furhter in-progress message handling conversionPaul Gilbert
2016-03-24TITANIC: Make all use of message targets public inheritancePaul Gilbert
2016-03-24TITANIC: Cleanup and fixes for message hierarchyPaul Gilbert
2016-03-18TITANIC: Remove const prefix from passed messagesPaul Gilbert
Turns out that some of the messages have properties that the objects that handle them can set. For example, the CMouseDragStartMsg has a _dragItem property that an item that allows dragging will explicitly set, allowing the input handler to keep track of what was dragged.
2016-03-17TITANIC: Fixes to make message handling const, adding CEnterRoomMsg handlersPaul Gilbert
2016-03-06TITANIC: Converting saveable objects hierarchy to have type dataPaul Gilbert
This is necessary for at least message sending, and probably other areas, that needs to be able to pass class filtering for message targets. And I could figure out a clean way to use the built-in RTTI
2016-03-02TITANIC: Implemented more saveable classesPaul Gilbert
2016-03-02TITANIC: Added more miscellaneous classesPaul Gilbert
2016-03-01TITANIC: Added more miscellaneous classesPaul Gilbert
2016-03-01TITANIC: Lots more miscellaneous classesPaul Gilbert
2016-02-28TITANIC: Loading bugfixes and implemented CBrain descendentsPaul Gilbert
2016-02-25TITANIC: Renames messages sub-folder to movesPaul Gilbert
2016-02-25TITANIC: Renames messages sub-folder to movesPaul Gilbert