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path: root/engines/titanic/pet_control/pet_load_save.cpp
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2018-04-07ALL: Load savegame thumbnail only when necessaryAdrian Frühwirth
This commit introduces the following changes: 1. Graphics::loadThumbnail() Now returns a boolean and takes a new argument skipThumbnail which defaults to false. In case of true, loadThumbnail() reads past the thumbnail data in the input stream instead of actually loading the thumbnail. This simplifies savegame handling where, up until now, many engines always read the whole savegame metadata (including the thumbnail) and then threw away the thumbnail when not needed (which is in almost all cases, the most common exception being MetaEngine::querySaveMetaInfos() which is responsible for loading savegame metadata for displaying it in the GUI launcher. 2. readSavegameHeader() Engines which already implement such a method (name varies) now take a new argument skipThumbnail (default: true) which is passed through to loadThumbnail(). This means that the default case for readSavegameHeader() is now _not_ loading the thumbnail from a savegame and just reading past it. In those cases, e.g. querySaveMetaInfos(), where we actually are interested in loading the thumbnail readSavegameHeader() needs to explicitely be called with skipThumbnail == false. Engines whose readSavegameHeader() (name varies) already takes an argument loadThumbnail have been adapted to have a similar prototype and semantics. I.e. readSaveHeader(in, loadThumbnail, header) now is readSaveHeader(in, header, skipThumbnail). 3. Error handling Engines which previously did not check the return value of readSavegameHeader() (name varies) now do so ensuring that possibly broken savegames (be it a broken thumbnail or something else) don't make it into the GUI launcher list in the first place.
2017-08-26TITANIC: Add further strings to create_titanic toolPaul Gilbert
2016-11-07TITANIC: Fix highlighting of name slots when loading a savegamePaul Gilbert
2016-10-09JANITORIAL: Remove trailing spacesEugene Sandulenko
2016-07-31TITANIC: Fix various warningsPaul Gilbert
2016-07-22TITANIC: Fleshing out PET RealLife Load functionalityPaul Gilbert
2016-07-20TITANIC: Display first 5 savegame slots in PET RealLife tabPaul Gilbert
2016-07-10TITANIC: FIx confusion between mouse down & up messages in CPetGlyph hierarchyPaul Gilbert
2016-07-10TITANIC: FIx confusion between mouse down & up messages in CPETElement hierarchyPaul Gilbert
2016-07-10TITANIC: Fix crashes in PET and text cursorPaul Gilbert
2016-07-10TITANIC: Resolve color handling code in CPetTextPaul Gilbert
2016-07-10TITANIC: Starting to flesh out CPetText drawingPaul Gilbert
2016-07-10TITANIC: Standardizing PET mouse button methods, quit is now workingPaul Gilbert
2016-07-10TITANIC: Implementing CPetLoad and CPetSavePaul Gilbert
2016-07-10TITANIC: Adding new class stubs for PET Real Life btns & elementsPaul Gilbert