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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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engines
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titanic
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sound
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proximity.h
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2017-06-25
TITANIC: Change Bomb to use speech sound type
Paul Gilbert
2016-09-03
TITANIC: Further conversion of free flags to DisposeAfterUse
Paul Gilbert
2016-09-03
TITANIC: Identified sound balance usage in the engine
Paul Gilbert
2016-09-02
TITANIC: Figured out sound durations for speeches & SFX
Paul Gilbert
2016-09-01
TITANIC: Implement timed changes in volume like the original does
Paul Gilbert
2016-08-31
TITANIC: Add support for specifying a sound is music or SFX
Paul Gilbert
Apart from the CMusicRoom music, the game doesn't differentiate between music and sound effects. This adds an optional _soundType field to the CProximity class, so I can manually specify which is which
2016-08-12
TITANIC: Further fleshing out sound manager, fixing sound looping
Paul Gilbert
2016-08-11
TITANIC: Set up positioning mode in sound manager & CProximity
Paul Gilbert
2016-08-09
TITANIC: Field renaming and warning fixes in sound code
Paul Gilbert
2016-08-06
TITANIC: Added more sound manager functionality
Paul Gilbert
2016-08-06
TITANIC: Further work on sound manager, fix extra enum comma
Paul Gilbert
2016-08-06
TITANIC: Added more sound manager methods, field renames in CProximity
Paul Gilbert
2016-08-03
TITANIC: Add CSound sound loading methods
Paul Gilbert