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path: root/engines/titanic/sound
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2016-09-01TITANIC: Fix compiler warningsPaul Gilbert
2016-09-01TITANIC: Implement timed changes in volume like the original doesPaul Gilbert
2016-09-01TITANIC: Fix to setting and checking soundsPaul Gilbert
2016-08-31TITANIC: Add assert to detect what's currently a memory corruptionPaul Gilbert
2016-08-31TITANIC: Add support for specifying a sound is music or SFXPaul Gilbert
Apart from the CMusicRoom music, the game doesn't differentiate between music and sound effects. This adds an optional _soundType field to the CProximity class, so I can manually specify which is which
2016-08-31TITANIC: Fixes to warnings, and removal of some unneeded fieldsPaul Gilbert
2016-08-31TITANIC: Fix crash when loading second soundPaul Gilbert
2016-08-31TITANIC: Rename CMusicHandler to CMusicRoomHandler for better clarityPaul Gilbert
2016-08-30TITANIC: Fleshed out CMusicRoom & CMusicHandler setupPaul Gilbert
2016-08-27TITANIC: Implemented more game classes, fleshed out season handlingPaul Gilbert
2016-08-25TITANIC: Implemented more game classes and music widget classesPaul Gilbert
2016-08-24TITANIC: Implemented more game classesPaul Gilbert
2016-08-22TITANIC: Cleanup of engine referencesPaul Gilbert
2016-08-13TITANIC: Implemented CMaitreD classPaul Gilbert
2016-08-12TITANIC: Further fleshing out sound manager, fixing sound loopingPaul Gilbert
2016-08-11TITANIC: Hook up wave pump for callbacksPaul Gilbert
2016-08-11TITANIC: Compilation fix for SoundType enumPaul Gilbert
2016-08-11TITANIC: Fleshing out QSound simulation methodsPaul Gilbert
2016-08-11TITANIC: Set up positioning mode in sound manager & CProximityPaul Gilbert
2016-08-10TITANIC: Add music handler stopping codePaul Gilbert
2016-08-10TITANIC: Beginnings of music handlerPaul Gilbert
2016-08-10TITANIC: Implemented CGondolierSong classPaul Gilbert
2016-08-09TITANIC: Field renaming and warning fixes in sound codePaul Gilbert
2016-08-09TITANIC: Implemented more sound related classesPaul Gilbert
2016-08-09TITANIC: Finish CMusicPlayer classPaul Gilbert
2016-08-08TITANIC: Implemented more sound classesPaul Gilbert
2016-08-08TITANIC: Implemented CAutoSoundPlayerADSR & CBackgroundSoundMakerPaul Gilbert
2016-08-08TITANIC: Implemented room, node, and view auto sound player classesPaul Gilbert
2016-08-08TITANIC: Implemented CAutoSoundPlayer classPaul Gilbert
2016-08-08TITANIC: Implemented CAutoMusicPlayer classPaul Gilbert
2016-08-08TITANIC: Implemented CSeasonalMusicPlayer classPaul Gilbert
2016-08-07TITANIC: Implemented CAutoMusicPlayerBase classPaul Gilbert
2016-08-07TITANIC: Start of music player classPaul Gilbert
2016-08-07TITANIC: Added sound methods to CGameObjectPaul Gilbert
2016-08-06TITANIC: Added more sound manager functionalityPaul Gilbert
2016-08-06TITANIC: Further work on sound manager, fix extra enum commaPaul Gilbert
2016-08-06TITANIC: Added more sound manager methods, field renames in CProximityPaul Gilbert
2016-08-06TITANIC: Added more sound manager methodsPaul Gilbert
2016-08-05TITANIC: Add sounds list to QSoundManagerPaul Gilbert
2016-08-05TITANIC: Starting to flesh out sound loadingPaul Gilbert
2016-08-05TITANIC: Added skeleton QMixer class for mixer interfacePaul Gilbert
2016-08-04TITANIC: Rename WaveFile to CWaveFile for consistencyPaul Gilbert
2016-08-03TITANIC: Correct sound manager methods to return existing WaveFile classPaul Gilbert
2016-08-03TITANIC: Add CSound sound loading methodsPaul Gilbert
2016-07-30TITANIC: Fix identified warningsPaul Gilbert
2016-07-24TITANIC: Add semicolon to DECLARE_MESSAGE_MAP usagePaul Gilbert
2016-07-24TITANIC: Add semicolon after CLASSDEF macro usagePaul Gilbert
2016-07-24TITANIC: Add semicolon after EMPTY_MESSAGE_MAP macro usagesPaul Gilbert
2016-07-15TITANIC: Major implementation of OSMovie and AVISurface classesPaul Gilbert
2016-07-15TITANIC: Figured out remainder of CMovieManagerPaul Gilbert