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authorPaul Gilbert2016-08-31 12:51:38 -0400
committerPaul Gilbert2016-08-31 12:51:38 -0400
commitc585b66b367e3e64fc9ea8a498745c38f371c8f8 (patch)
tree6cacdab5c70baddff9be66829f04a08440f62b5a /engines/titanic/sound
parent489489b12768a94505ce5605bb811a549b32b1df (diff)
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TITANIC: Rename CMusicHandler to CMusicRoomHandler for better clarity
Diffstat (limited to 'engines/titanic/sound')
-rw-r--r--engines/titanic/sound/music_player.cpp2
-rw-r--r--engines/titanic/sound/music_room.cpp6
-rw-r--r--engines/titanic/sound/music_room.h6
-rw-r--r--engines/titanic/sound/music_room_handler.cpp (renamed from engines/titanic/sound/music_handler.cpp)34
-rw-r--r--engines/titanic/sound/music_room_handler.h (renamed from engines/titanic/sound/music_handler.h)12
5 files changed, 30 insertions, 30 deletions
diff --git a/engines/titanic/sound/music_player.cpp b/engines/titanic/sound/music_player.cpp
index 9106160d1f..a1aaf8ff8b 100644
--- a/engines/titanic/sound/music_player.cpp
+++ b/engines/titanic/sound/music_player.cpp
@@ -124,7 +124,7 @@ bool CMusicPlayer::CreateMusicPlayerMsg(CCreateMusicPlayerMsg *msg) {
return true;
}
- CMusicHandler *musicHandler = getMusicRoom()->createMusicHandler();
+ CMusicRoomHandler *musicHandler = getMusicRoom()->createMusicHandler();
CMusicWave *wave;
if (musicHandler) {
diff --git a/engines/titanic/sound/music_room.cpp b/engines/titanic/sound/music_room.cpp
index 29772cc65f..9586f55c58 100644
--- a/engines/titanic/sound/music_room.cpp
+++ b/engines/titanic/sound/music_room.cpp
@@ -27,7 +27,7 @@
namespace Titanic {
-CMusicHandler *CMusicRoom::_musicHandler;
+CMusicRoomHandler *CMusicRoom::_musicHandler;
CMusicRoom::CMusicRoom(CGameManager *gameManager) :
_gameManager(gameManager) {
@@ -39,11 +39,11 @@ CMusicRoom::~CMusicRoom() {
destroyMusicHandler();
}
-CMusicHandler *CMusicRoom::createMusicHandler() {
+CMusicRoomHandler *CMusicRoom::createMusicHandler() {
if (_musicHandler)
destroyMusicHandler();
- _musicHandler = new CMusicHandler(_gameManager->_project, &_sound->_soundManager);
+ _musicHandler = new CMusicRoomHandler(_gameManager->_project, &_sound->_soundManager);
return _musicHandler;
}
diff --git a/engines/titanic/sound/music_room.h b/engines/titanic/sound/music_room.h
index 74f28acd29..4b584a0dd4 100644
--- a/engines/titanic/sound/music_room.h
+++ b/engines/titanic/sound/music_room.h
@@ -24,7 +24,7 @@
#define TITANIC_MUSIC_ROOM_H
#include "common/array.h"
-#include "titanic/sound/music_handler.h"
+#include "titanic/sound/music_room_handler.h"
namespace Titanic {
@@ -45,7 +45,7 @@ class CMusicRoom {
private:
Common::Array<Controls> _controls;
public:
- static CMusicHandler *_musicHandler;
+ static CMusicRoomHandler *_musicHandler;
public:
CGameManager *_gameManager;
CSound *_sound;
@@ -56,7 +56,7 @@ public:
/**
* Creates a music handler
*/
- CMusicHandler *createMusicHandler();
+ CMusicRoomHandler *createMusicHandler();
/**
* Destroys and currently active music handler
diff --git a/engines/titanic/sound/music_handler.cpp b/engines/titanic/sound/music_room_handler.cpp
index e2f2ce8dec..ca37485eab 100644
--- a/engines/titanic/sound/music_handler.cpp
+++ b/engines/titanic/sound/music_room_handler.cpp
@@ -20,26 +20,26 @@
*
*/
-#include "titanic/sound/music_handler.h"
+#include "titanic/sound/music_room_handler.h"
#include "titanic/sound/sound_manager.h"
#include "titanic/core/project_item.h"
namespace Titanic {
-CMusicHandler::CMusicHandler(CProjectItem *project, CSoundManager *soundManager) :
+CMusicRoomHandler::CMusicRoomHandler(CProjectItem *project, CSoundManager *soundManager) :
_project(project), _soundManager(soundManager), _stopWaves(false),
_soundHandle(-1), _waveFile(nullptr), _soundVolume(100), _ticks(0),
_field108(0) {
Common::fill(&_musicWaves[0], &_musicWaves[4], (CMusicWave *)nullptr);
}
-CMusicHandler::~CMusicHandler() {
+CMusicRoomHandler::~CMusicRoomHandler() {
stop();
for (int idx = 0; idx < 4; ++idx)
delete _musicWaves[idx];
}
-CMusicWave *CMusicHandler::createMusicWave(int waveIndex, int count) {
+CMusicWave *CMusicRoomHandler::createMusicWave(int waveIndex, int count) {
switch (waveIndex) {
case 0:
_musicWaves[waveIndex] = new CMusicWave(_project, _soundManager, 2);
@@ -61,17 +61,17 @@ CMusicWave *CMusicHandler::createMusicWave(int waveIndex, int count) {
return _musicWaves[waveIndex];
}
-void CMusicHandler::createWaveFile(int musicVolume) {
+void CMusicRoomHandler::createWaveFile(int musicVolume) {
_soundVolume = musicVolume;
// _waveFile = _soundManager->loadMusic()
}
-bool CMusicHandler::poll() {
+bool CMusicRoomHandler::poll() {
// TODO
return false;
}
-void CMusicHandler::stop() {
+void CMusicRoomHandler::stop() {
if (_waveFile) {
_soundManager->stopSound(_soundHandle);
delete _waveFile;
@@ -85,52 +85,52 @@ void CMusicHandler::stop() {
}
}
-bool CMusicHandler::checkSound(int index) const {
+bool CMusicRoomHandler::checkSound(int index) const {
// TODO
return false;
}
-void CMusicHandler::setSpeedControl2(MusicControlArea area, int value) {
+void CMusicRoomHandler::setSpeedControl2(MusicControlArea area, int value) {
if (area >= 0 && area <= 3 && value >= -2 && value <= 2)
_array2[area]._speedControl = value;
}
-void CMusicHandler::setPitchControl2(MusicControlArea area, int value) {
+void CMusicRoomHandler::setPitchControl2(MusicControlArea area, int value) {
if (area >= 0 && area <= 3 && value >= -2 && value <= 2)
_array2[area]._pitchControl = value * 3;
}
-void CMusicHandler::setInversionControl2(MusicControlArea area, int value) {
+void CMusicRoomHandler::setInversionControl2(MusicControlArea area, int value) {
if (area >= 0 && area <= 3 && value >= -2 && value <= 2)
_array2[area]._inversionControl = value;
}
-void CMusicHandler::setDirectionControl2(MusicControlArea area, int value) {
+void CMusicRoomHandler::setDirectionControl2(MusicControlArea area, int value) {
if (area >= 0 && area <= 3 && value >= -2 && value <= 2)
_array2[area]._directionControl = value;
}
-void CMusicHandler::setPitchControl(MusicControlArea area, int value) {
+void CMusicRoomHandler::setPitchControl(MusicControlArea area, int value) {
if (area >= 0 && area <= 3 && value >= -2 && value <= 2)
_array1[area]._pitchControl = value;
}
-void CMusicHandler::setSpeedControl(MusicControlArea area, int value) {
+void CMusicRoomHandler::setSpeedControl(MusicControlArea area, int value) {
if (area >= 0 && area <= 3 && value >= -2 && value <= 2)
_array1[area]._speedControl = value;
}
-void CMusicHandler::setDirectionControl(MusicControlArea area, int value) {
+void CMusicRoomHandler::setDirectionControl(MusicControlArea area, int value) {
if (area >= 0 && area <= 3 && value >= -2 && value <= 2)
_array1[area]._directionControl = value;
}
-void CMusicHandler::setInversionControl(MusicControlArea area, int value) {
+void CMusicRoomHandler::setInversionControl(MusicControlArea area, int value) {
if (area >= 0 && area <= 3 && value >= -2 && value <= 2)
_array1[area]._inversionControl = value;
}
-void CMusicHandler::setMuteControl(MusicControlArea area, int value) {
+void CMusicRoomHandler::setMuteControl(MusicControlArea area, int value) {
if (area >= 0 && area <= 3 && value >= -2 && value <= 2)
_array1[area]._muteControl = value;
}
diff --git a/engines/titanic/sound/music_handler.h b/engines/titanic/sound/music_room_handler.h
index 27b429d523..61b332dc7a 100644
--- a/engines/titanic/sound/music_handler.h
+++ b/engines/titanic/sound/music_room_handler.h
@@ -20,8 +20,8 @@
*
*/
-#ifndef TITANIC_MUSIC_HANDLER_H
-#define TITANIC_MUSIC_HANDLER_H
+#ifndef TITANIC_MUSIC_ROOM_HANDLER_H
+#define TITANIC_MUSIC_ROOM_HANDLER_H
#include "titanic/sound/music_wave.h"
#include "titanic/sound/wave_file.h"
@@ -33,7 +33,7 @@ class CSoundManager;
enum MusicControlArea { BELLS = 0, SNAKE = 1, PIANO = 2, BASS = 3 };
-class CMusicHandler {
+class CMusicRoomHandler {
struct Controls {
int _pitchControl;
int _speedControl;
@@ -62,8 +62,8 @@ private:
uint _ticks;
int _field108;
public:
- CMusicHandler(CProjectItem *project, CSoundManager *soundManager);
- ~CMusicHandler();
+ CMusicRoomHandler(CProjectItem *project, CSoundManager *soundManager);
+ ~CMusicRoomHandler();
/**
* Creates a new music wave class instance, and assigns it to a slot
@@ -122,4 +122,4 @@ public:
} // End of namespace Titanic
-#endif /* TITANIC_MUSIC_HANDLER_H */
+#endif /* TITANIC_MUSIC_ROOM_HANDLER_H */